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@@ -276,7 +276,7 @@ export class SceneService implements OnModuleInit, OnModuleDestroy {
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const cameraAngle = newUserStates.playerState.camera.angle;
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const playerAngle = newUserStates.playerState.player.angle;
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this.logger.log(
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- 'stop-data',
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+ 'stop-data-0',
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trace_id,
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userId,
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cameraAngle,
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@@ -354,7 +354,7 @@ export class SceneService implements OnModuleInit, OnModuleDestroy {
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async (frame: MovingLastUpdateType) => {
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//TODO 正在行走时,有新的reqest
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if (this.latestWalkingRequest && this.onMoving.value) {
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- this.logger.log('中断的小段', frame);
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+ this.logger.log('stop-data-1', frame);
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// this.moveQueue.complete();
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// this.moveQueue.of('');
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// TODO 中断move队列 ?优化如何清空
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@@ -373,7 +373,7 @@ export class SceneService implements OnModuleInit, OnModuleDestroy {
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const cameraAngle = newUserStates.playerState.camera.angle;
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const playerAngle = newUserStates.playerState.player.angle;
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this.logger.log(
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- 'stop-data',
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+ 'stop-data-2',
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trace_id,
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userId,
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cameraAngle,
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