gemercheung %!s(int64=3) %!d(string=hai) anos
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264297c9ae
Modificáronse 1 ficheiros con 9 adicións e 7 borrados
  1. 9 7
      src/scene/stream/stream.service.ts

+ 9 - 7
src/scene/stream/stream.service.ts

@@ -146,7 +146,7 @@ export class StreamService {
         steam.on('data', (data: Buffer) => {
           this.onSteaming.next(true);
 
-          // console.log('data', data, data.byteLength);
+          // this.logger.log('data', data, data.byteLength);
           const blockBuffStart = Buffer.alloc(this.block);
           const packBuffer = Buffer.concat([blockBuffStart, data]);
 
@@ -167,8 +167,8 @@ export class StreamService {
 
           // 32 bit slot
           // statusPack.setUint32(12, buff.byteLength);
-          // console.log('metaLen', coordBuff.byteLength);
-          // console.log('metaLen', clipBuffer.byteLength);
+          // this.logger.log('metaLen', coordBuff.byteLength);
+          // this.logger.log('metaLen', clipBuffer.byteLength);
 
           framePack.setUint32(0, 1437227610);
           framePack.setUint32(12, coordBuff.byteLength); // metaLen
@@ -179,13 +179,13 @@ export class StreamService {
           framePack.setUint32(this.block - 4, steamByteLength);
           const isLastFrame = framePack.byteLength - this.chunk_size < 0;
 
-          // console.log('statusPack', statusPack);
+          // this.logger.log('statusPack', statusPack);
           if (this.channel && this.channel.isOpen()) {
             this.channel.sendMessageBinary(Buffer.from(framePack.buffer));
           }
           steamByteLength += data.byteLength;
           if (isLastFrame) {
-            // console.log('isLastFrame', isLastFrame);
+            // this.logger.log('isLastFrame', isLastFrame);
             // steamByteLength = 0;
             // this.onSteaming.next(false);
             steam.stop();
@@ -194,11 +194,13 @@ export class StreamService {
         //TODO steam can't trigger end
         steam.on('end', () => {
           steamByteLength = 0;
-          // console.log('stream end');
+          // this.logger.log('stream end');
           const stop = performance.now();
           const inMillSeconds = stop - start;
           const rounded = Number(inMillSeconds).toFixed(3);
-          console.log(`[timer]-当前流:${stream.clipPath}流耗时-->${rounded}ms`);
+          this.logger.log(
+            `[timer]-当前流:${stream.clipPath}流耗时-->${rounded}ms`,
+          );
           if (this.onSteaming.value) {
             this.onSteaming.next(false);
           }