Gary Hsu 238130da7d Remove extraneous generic parameter from extension helper function 9 anos atrás
..
OBJ 381b4e59b9 Merge branch 'master' 9 anos atrás
STL b9a8d6b2cf Adding gulp tasks for loaders 9 anos atrás
glTF 238130da7d Remove extraneous generic parameter from extension helper function 9 anos atrás
config.json ef7cd846da Factor out binary extension into its own file 9 anos atrás
gulpfile.js b9a8d6b2cf Adding gulp tasks for loaders 9 anos atrás
package.json b9a8d6b2cf Adding gulp tasks for loaders 9 anos atrás
readme.md 39fa069714 Adding readme.md for loaders 10 anos atrás

readme.md

Babylon.js loaders

You will find here all loading plugin that you can use to load different formats than .babylon

To use then you just have to reference the loader file:

<script src="Babylon.js"></script>
<script src="babylon.stlFileLoader.js"></script>

And then the SceneLoader will know how to load the new extension:

BABYLON.SceneLoader.Load("/Files/", "ch9.stl", engine, function (newScene) { 
   newScene.activeCamera.attachControl(canvas, false);
   engine.runRenderLoop(function () { 
       newScene.render(); 
   }); 
});