David Catuhe a47da246d7 OculusGamepadCamera 11 anni fa
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babylon.InstancedMesh.js df86b1b85a Fixing bug with instances and octree (again) 11 anni fa
babylon.InstancedMesh.ts df86b1b85a Fixing bug with instances and octree (again) 11 anni fa
babylon.abstractMesh.js a47da246d7 OculusGamepadCamera 11 anni fa
babylon.abstractMesh.ts a47da246d7 OculusGamepadCamera 11 anni fa
babylon.csg.js 6899c20502 Fixing JSKompactor.exe 12 anni fa
babylon.csg.ts 6899c20502 Fixing JSKompactor.exe 12 anni fa
babylon.geometry.js 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 anni fa
babylon.geometry.ts 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 anni fa
babylon.groundMesh.js a09571b428 TypeScript port done! 11 anni fa
babylon.groundMesh.ts a09571b428 TypeScript port done! 11 anni fa
babylon.linesMesh.js 619a17f520 New assetsManager 11 anni fa
babylon.linesMesh.ts 619a17f520 New assetsManager 11 anni fa
babylon.mesh.js 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 anni fa
babylon.mesh.ts 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 anni fa
babylon.mesh.vertexData.js a09571b428 TypeScript port done! 11 anni fa
babylon.mesh.vertexData.ts a09571b428 TypeScript port done! 11 anni fa
babylon.subMesh.js 0e7846ab44 Small fixes 11 anni fa
babylon.subMesh.ts 0e7846ab44 Small fixes 11 anni fa
babylon.vertexBuffer.js 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 anni fa
babylon.vertexBuffer.ts 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 anni fa