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David Catuhe f1ab10433e Fixed #2561 and #2560 hace 8 años
.vscode ec187df66a fix launch config for debug hace 8 años
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gui c3d4879106 tiny fix for gui hace 8 años
inspector bf96239b5f Enables to display properly all render target texture hace 8 años
loaders f1ab10433e Fixed #2561 and #2560 hace 8 años
localDev d0b51f53dd Added slider to GUI hace 8 años
materialsLibrary d4b71d70b9 WaterMaterial DeltaTime fix hace 8 años
postProcessLibrary 1b48f67f75 Add Inspector Shortcut hace 9 años
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library hace 8 años
sandbox f1ab10433e Fixed #2561 and #2560 hace 8 años
serializers 25cac4667d Adding support to Babylon.JS for morph targets hace 9 años
src f1ab10433e Fixed #2561 and #2560 hace 8 años
tests 238ed0e7a1 Introduced performanceMonitor class to get better FPS analysis hace 8 años
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.gitmodules eb1b2745f6 DAE Exporter hace 12 años
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Babylon.csproj fb8abde16d created Debug.PhysicsViewer hace 8 años
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package.json c6e9ce7ddb new constructor option for engine hace 8 años
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what's new.md 60c020ad96 Added feault normals generation for standard material hace 8 años

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.