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Raanan Weber f0d255616e small fixes vor 8 Jahren
.vscode 6d00b26fe6 Fixed #3117 vor 8 Jahren
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters vor 8 Jahren
Playground 200153691c Adding createEngine option to the playground vor 8 Jahren
Tools 8f4cc191af picking is a physics dependency vor 8 Jahren
Viewer f0d255616e small fixes vor 8 Jahren
assets 07dbc11f9d no CORS for assets vor 8 Jahren
dist 4e89757d69 Nightly #2 vor 8 Jahren
gui 34d4ca1766 CORS Anonymous vor 8 Jahren
inspector 7829ae410d Fix inspector for IE (colorpicker elements are not supported) vor 8 Jahren
loaders c21d17ec86 Merge pull request #3269 from bghgary/skeleton-fix vor 8 Jahren
localDev 200153691c Adding createEngine option to the playground vor 8 Jahren
materialsLibrary a1a254261e Fixing water material to take waiting render list (refraction + reflection) as materials are loaded before meshes in SceneLoader.Load with BabylonJS Loader Plugin vor 8 Jahren
postProcessLibrary 257de4f0e2 Fix type definition vor 8 Jahren
proceduralTexturesLibrary 257de4f0e2 Fix type definition vor 8 Jahren
sandbox a55e4499f7 Fix skins for glTF 1.0; Ignore glTF 1.0 camera in sandbox vor 8 Jahren
serializers 97c5d80016 fixed #2982!!!!!!! vor 8 Jahren
src 6f5cb194cd just call getWorldMatrix in camera.computeWorldMatrix vor 8 Jahren
tests f8d6fd45a6 fix for missing glTF2 normal, tangent and vertex color attributes on glTF 2 mesh primitives; validation tests added for gltf 1 and gltf mesh prim attribs vor 8 Jahren
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS vor 10 Jahren
.gitignore 1f3a8e11c1 ignore package-lock.json vor 8 Jahren
.gitmodules eb1b2745f6 DAE Exporter vor 12 Jahren
.travis.yml 1dabcd6f7f travis should use node 6 vor 9 Jahren
bower.json 34ad342456 Update bower.json to latest version vor 9 Jahren
contributing.md c8c6d6876a Update contributing.md vor 9 Jahren
license.md 4f44f2ce56 Moved license to a separate file vor 8 Jahren
package.json ab91b37bdb npm update vor 8 Jahren
readme.md fb3f3b00c0 Update readme vor 8 Jahren
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 vor 8 Jahren
what's new.md 60c020ad96 Added feault normals generation for standard material vor 8 Jahren

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.