David Catuhe eb7b0c7b23 Canvas2D integration %!s(int64=9) %!d(string=hai) anos
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HDR 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.andOrNotEvaluator.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.andOrNotEvaluator.ts 8220f1520a Fixing file format %!s(int64=10) %!d(string=hai) anos
babylon.assetsManager.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.assetsManager.ts 409699f479 Fixed bug with AssetsManager %!s(int64=10) %!d(string=hai) anos
babylon.database.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.database.ts 0eb782a6c7 v2.3 %!s(int64=10) %!d(string=hai) anos
babylon.decorators.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.decorators.ts 14d0ec0e7d Reinjecting Vector2 serialization decorators %!s(int64=10) %!d(string=hai) anos
babylon.dynamicFloatArray.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.dynamicFloatArray.ts 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter %!s(int64=10) %!d(string=hai) anos
babylon.filesInput.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.filesInput.ts 6774b57a80 Moved pbr to core %!s(int64=10) %!d(string=hai) anos
babylon.gamepads.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.gamepads.ts d9223aa97b add gamepad to arcrotatecamera and fix potential memory leak through gamepad events %!s(int64=10) %!d(string=hai) anos
babylon.loadingScreen.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.loadingScreen.ts 32a3ffa15b TouchCamera can now fallback to regular mouse/keyboard controls %!s(int64=10) %!d(string=hai) anos
babylon.observable.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.observable.ts 0a73722682 Nightly %!s(int64=10) %!d(string=hai) anos
babylon.rectPackingMap.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.rectPackingMap.ts 4c08ea8673 Fixed babylon.rectPackingMap declaration order %!s(int64=10) %!d(string=hai) anos
babylon.sceneOptimizer.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.sceneOptimizer.ts 8220f1520a Fixing file format %!s(int64=10) %!d(string=hai) anos
babylon.sceneSerializer.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.sceneSerializer.ts d1b382d22b Nightly %!s(int64=10) %!d(string=hai) anos
babylon.smartArray.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.smartArray.ts 8220f1520a Fixing file format %!s(int64=10) %!d(string=hai) anos
babylon.smartCollection.js 0b5466d6ec Migrating simple material to dynamic lights counting %!s(int64=10) %!d(string=hai) anos
babylon.stringDictionary.js eb7b0c7b23 Canvas2D integration %!s(int64=9) %!d(string=hai) anos
babylon.stringDictionary.ts 0deef97d4f StringDictionary %!s(int64=10) %!d(string=hai) anos
babylon.tags.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.tags.ts 0eb782a6c7 v2.3 %!s(int64=10) %!d(string=hai) anos
babylon.tools.dds.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.tools.dds.ts 8220f1520a Fixing file format %!s(int64=10) %!d(string=hai) anos
babylon.tools.js eb7b0c7b23 Canvas2D integration %!s(int64=9) %!d(string=hai) anos
babylon.tools.tga.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.tools.tga.ts 8220f1520a Fixing file format %!s(int64=10) %!d(string=hai) anos
babylon.tools.ts 0deef97d4f StringDictionary %!s(int64=10) %!d(string=hai) anos
babylon.virtualJoystick.js 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
babylon.virtualJoystick.ts 6257f7a3e5 - Added the StringDictionary<T> class %!s(int64=10) %!d(string=hai) anos