|
|
10 лет назад | |
|---|---|---|
| .. | ||
| 3rdParty | 10 лет назад | |
| BabylonFbxNative | 10 лет назад | |
| FbxExporter | 10 лет назад | |
| FbxRerouteSkeleton | 10 лет назад | |
| FbxTests | 10 лет назад | |
| Redist | 10 лет назад | |
| BabylonFBXExporter.sln | 10 лет назад | |
| readme.md | 10 лет назад | |
#FBX Exporter FBX Exporter produces a babylon scene file from an FBX asset ##Supported features
##Prerequisites To use this tool, you need to download the Visual C++ 2015 redistribuable package : http://www.microsoft.com/en-us/download/details.aspx?id=48145 ##Usage FbxExporter.exe "fbx file" "outdir" [/fps:60|30|24] [/skipemptynodes]
#FBX Reroute Skeleton This tool can be used to merge multiple FBX files together : n files with meshes associated to a common skeleton and 1 file containing an animation on this skeleton.
##Usage FbxRerouteSkeleton.exe /m:"mesh fbx file 1" [/m:"mesh fbx file 2" ...] /a:"animated skeleton fbx file" /o:"output fbx file" [/prefix:"bone name prefix in animated skeleton"]