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David Catuhe de541d29fa Added a new event for gltf loader: onFirstLODComplete 8 anos atrás
.vscode ec187df66a fix launch config for debug 8 anos atrás
Exporters d377983e0b Babylon Entities Cleanup 8 anos atrás
Playground 943aa3345a Fixing skybox size for sandbox 8 anos atrás
Tools 9b2ba2bf14 Reverted for readability 8 anos atrás
assets 3371feed9c Nightly 8 anos atrás
dist de541d29fa Added a new event for gltf loader: onFirstLODComplete 8 anos atrás
gui 2cc74d1fb6 fixed fui npm package 8 anos atrás
inspector 147097964b Merge upstream 8 anos atrás
loaders de541d29fa Added a new event for gltf loader: onFirstLODComplete 8 anos atrás
localDev d0b51f53dd Added slider to GUI 8 anos atrás
materialsLibrary 8af123f9c4 merge 8 anos atrás
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 anos atrás
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 anos atrás
sandbox 943aa3345a Fixing skybox size for sandbox 8 anos atrás
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 anos atrás
src b78fe78f05 Change how gltf loader handle LOD. Now onComplete is called when the first lod is ready 8 anos atrás
tests 62dfea4f99 remove unused folder 8 anos atrás
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 anos atrás
.gitignore fe7bc7e66c REmoved canvas2d tests 8 anos atrás
.gitmodules eb1b2745f6 DAE Exporter 12 anos atrás
.travis.yml 1dabcd6f7f travis should use node 6 9 anos atrás
bower.json 34ad342456 Update bower.json to latest version 9 anos atrás
contributing.md c8c6d6876a Update contributing.md 9 anos atrás
license.md 4f44f2ce56 Moved license to a separate file 8 anos atrás
package.json 9b4ee513ab Fixing node..first try :) 8 anos atrás
readme.md 5502e5dd3b Update readme.md 8 anos atrás
tslint.json bd6328c459 none squared capture 8 anos atrás
what's new.md 60c020ad96 Added feault normals generation for standard material 8 anos atrás

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.