config.json 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496
  1. {
  2. "root": "https://rawgit.com/BabylonJS/Website/master",
  3. "tests": [
  4. {
  5. "title": "GUI3D SpherePanel",
  6. "playgroundId": "#HB4C01#9",
  7. "renderCount": 50,
  8. "referenceImage": "spherepanel.png"
  9. },
  10. {
  11. "title": "Particle Helper",
  12. "playgroundId": "#1VGT5D#2",
  13. "renderCount": 50,
  14. "referenceImage": "particle_helper.png"
  15. },
  16. {
  17. "title": "Chibi Rex",
  18. "playgroundId": "#QATUCH#4",
  19. "renderCount": 50,
  20. "referenceImage": "chibi_rex.png"
  21. },
  22. {
  23. "title": "Yeti",
  24. "playgroundId": "#QATUCH#3",
  25. "renderCount": 150,
  26. "referenceImage": "yeti.png"
  27. },
  28. {
  29. "title": "Sponza",
  30. "sceneFolder": "/Scenes/Sponza/",
  31. "sceneFilename": "Sponza.babylon",
  32. "referenceImage": "Sponza.png"
  33. },
  34. {
  35. "title": "Windows cafe",
  36. "sceneFolder": "/Scenes/WCafe/",
  37. "sceneFilename": "WCafe.babylon",
  38. "referenceImage": "WCafe.png"
  39. },
  40. {
  41. "title": "Espilit",
  42. "sceneFolder": "/Scenes/Espilit/",
  43. "sceneFilename": "espilit.babylon",
  44. "referenceImage": "Espilit.png"
  45. },
  46. {
  47. "title": "The car",
  48. "sceneFolder": "/Scenes/TheCar/",
  49. "sceneFilename": "TheCar.binary.babylon",
  50. "referenceImage": "TheCar.png"
  51. },
  52. {
  53. "title": "Viper",
  54. "sceneFolder": "/Scenes/Viper/",
  55. "sceneFilename": "Viper.babylon",
  56. "referenceImage": "Viper.png"
  57. },
  58. {
  59. "title": "Retail",
  60. "sceneFolder": "/Scenes/Retail/",
  61. "sceneFilename": "Retail.babylon",
  62. "referenceImage": "retail.png"
  63. },
  64. {
  65. "title": "Hill Valley",
  66. "sceneFolder": "/Scenes/hillvalley/",
  67. "sceneFilename": "HillValley.incremental.babylon",
  68. "referenceImage": "Hillvalley.png"
  69. },
  70. {
  71. "title": "Heart",
  72. "sceneFolder": "/Scenes/Heart/",
  73. "sceneFilename": "Heart.babylon",
  74. "referenceImage": "Heart.png"
  75. },
  76. {
  77. "title": "Mansion",
  78. "sceneFolder": "/Scenes/Mansion/",
  79. "sceneFilename": "Mansion.babylon",
  80. "referenceImage": "mansion.png",
  81. "excludeFromAutomaticTesting": true
  82. },
  83. {
  84. "title": "SpaceDeK",
  85. "sceneFolder": "/Scenes/SpaceDek/",
  86. "sceneFilename": "SpaceDek.babylon",
  87. "referenceImage": "SpaceDeK.png"
  88. },
  89. {
  90. "title": "Flat2009",
  91. "sceneFolder": "/Scenes/Flat2009/",
  92. "sceneFilename": "Flat2009.babylon",
  93. "referenceImage": "Flat2009.png"
  94. },
  95. {
  96. "title": "CSG",
  97. "scriptToRun": "/Demos/CSG/csg.js",
  98. "functionToCall": "CreateCSGTestScene",
  99. "referenceImage": "csg.png"
  100. },
  101. {
  102. "title": "Charting",
  103. "renderCount": 20,
  104. "scriptToRun": "/Demos/Charting/charting.js",
  105. "functionToCall": "CreateChartingTestScene",
  106. "referenceImage": "charting.png"
  107. },
  108. {
  109. "title": "Fog",
  110. "scriptToRun": "/Demos/Fog/fog.js",
  111. "functionToCall": "CreateFogScene",
  112. "referenceImage": "fog.png"
  113. },
  114. {
  115. "title": "Polygon",
  116. "scriptToRun": "/Demos/Polygon/polygon.js",
  117. "functionToCall": "CreatePolygonScene",
  118. "referenceImage": "polygon.png"
  119. },
  120. {
  121. "title": "Soft Shadows",
  122. "scriptToRun": "/Demos/SoftShadows/softShadows.js",
  123. "functionToCall": "CreateSoftShadowsTestScene",
  124. "referenceImage": "softShadows.png"
  125. },
  126. {
  127. "title": "Fresnel",
  128. "scriptToRun": "/Demos/Fresnel/fresnel.js",
  129. "functionToCall": "CreateFresnelTestScene",
  130. "referenceImage": "fresnel.png"
  131. },
  132. {
  133. "title": "Highlights",
  134. "scriptToRun": "/Demos/Highlights/highlights.js",
  135. "functionToCall": "CreateHighlightsScene",
  136. "referenceImage": "highlights.png",
  137. "rootPath": "/Demos/Highlights/",
  138. "replaceUrl": "room.hdr, reflectivity.png, albedo.png"
  139. },
  140. {
  141. "title": "Lines",
  142. "scriptToRun": "/Demos/Lines/lines.js",
  143. "functionToCall": "CreateLinesTestScene",
  144. "referenceImage": "lines.png",
  145. "replace": "updateVerticesDataDirectly, updateVerticesData"
  146. },
  147. {
  148. "title": "Bones",
  149. "scriptToRun": "/Demos/Bones/bones.js",
  150. "functionToCall": "CreateBonesTestScene",
  151. "referenceImage": "bones.png",
  152. "replace": "Dude.babylon, dude.babylon"
  153. },
  154. {
  155. "title": "LOD",
  156. "renderCount": 10,
  157. "scriptToRun": "/Demos/LOD/lod.js",
  158. "functionToCall": "CreateLODTestScene",
  159. "referenceImage": "lod.png"
  160. },
  161. {
  162. "title": "Lens",
  163. "scriptToRun": "/Demos/Lens/lensFlares.js",
  164. "functionToCall": "CreateLensFlaresTestScene",
  165. "referenceImage": "lens.png",
  166. "rootPath": "/Demos/Lens/",
  167. "replaceUrl": "lens4.png, lens5.png"
  168. },
  169. {
  170. "title": "Self shadowing",
  171. "scriptToRun": "/Demos/SelfShadowing/shadows.js",
  172. "functionToCall": "CreateShadowsTestScene",
  173. "referenceImage": "selfShadowing.png"
  174. },
  175. {
  176. "title": "Advanced shadows",
  177. "renderCount": 2,
  178. "scriptToRun": "/Demos/AdvancedShadows/advancedShadows.js",
  179. "functionToCall": "CreateAdvancedShadowsTestScene",
  180. "referenceImage": "advancedShadows.png",
  181. "replace": "/ground, /Ground"
  182. },
  183. {
  184. "title": "point light shadows",
  185. "scriptToRun": "/Demos/PointLightShadowMap/pointLightShadows.js",
  186. "functionToCall": "CreatePointLightShadowScene",
  187. "referenceImage": "pointLightShadows.png",
  188. "replace": "/ground, /Ground"
  189. },
  190. {
  191. "title": "Displacement map",
  192. "scriptToRun": "/Demos/DisplacementMap/displacementMap.js",
  193. "functionToCall": "CreateDisplacementTestScene",
  194. "referenceImage": "displacementMap.png",
  195. "replace": "/Scenes/Customs/skybox/, https://cdn.rawgit.com/BabylonJS/Website/06ecbea7/Assets/skybox/"
  196. },
  197. {
  198. "title": "Normals",
  199. "playgroundId": "#WXKLLJ#2",
  200. "referenceImage": "normals.png"
  201. },
  202. {
  203. "title": "Custom render target",
  204. "renderCount": 20,
  205. "scriptToRun": "/Demos/CustomRenderTarget/customRenderTarget.js",
  206. "functionToCall": "CreateCustomRenderTargetTestScene",
  207. "referenceImage": "customRTT.png"
  208. },
  209. {
  210. "title": "GLTF Normals",
  211. "scriptToRun": "/Demos/GLTFNormals/index.js",
  212. "functionToCall": "createScene",
  213. "referenceImage": "gltfnormals.png"
  214. },
  215. {
  216. "title": "GLTF Buffer Interleaved",
  217. "scriptToRun": "/Demos/GLTFTests/index.js",
  218. "functionToCall": "createBufferInterleavedScene",
  219. "referenceImage": "gltfBufferInterleaved.png"
  220. },
  221. {
  222. "title": "GLTF Material",
  223. "scriptToRun": "/Demos/GLTFTests/index.js",
  224. "functionToCall": "createMaterialScene",
  225. "referenceImage": "gltfMaterial.png"
  226. },
  227. {
  228. "title": "GLTF Material Alpha Blend",
  229. "scriptToRun": "/Demos/GLTFTests/index.js",
  230. "functionToCall": "createMaterialAlphaBlendScene",
  231. "referenceImage": "gltfMaterialAlphaBlend.png"
  232. },
  233. {
  234. "title": "GLTF Material Alpha Mask",
  235. "scriptToRun": "/Demos/GLTFTests/index.js",
  236. "functionToCall": "createMaterialAlphaMaskScene",
  237. "referenceImage": "gltfMaterialAlphaMask.png"
  238. },
  239. {
  240. "title": "GLTF Material Double Sided",
  241. "scriptToRun": "/Demos/GLTFTests/index.js",
  242. "functionToCall": "createMaterialDoubleSidedScene",
  243. "referenceImage": "gltfMaterialDoubleSided.png"
  244. },
  245. {
  246. "title": "GLTF Material Double Sided (Back)",
  247. "scriptToRun": "/Demos/GLTFTests/index.js",
  248. "functionToCall": "createMaterialDoubleSidedBackScene",
  249. "referenceImage": "gltfMaterialDoubleSidedBack.png"
  250. },
  251. {
  252. "title": "GLTF Material Mixed",
  253. "scriptToRun": "/Demos/GLTFTests/index.js",
  254. "functionToCall": "createMaterialMixedScene",
  255. "referenceImage": "gltfMaterialMixed.png"
  256. },
  257. {
  258. "title": "GLTF Mesh Primitives",
  259. "scriptToRun": "/Demos/GLTFTests/index.js",
  260. "functionToCall": "createMeshPrimitivesScene",
  261. "referenceImage": "gltfMeshPrimitives.png"
  262. },
  263. {
  264. "title": "GLTF Mesh Primitive Mode",
  265. "scriptToRun": "/Demos/GLTFTests/index.js",
  266. "functionToCall": "createMeshPrimitiveModeScene",
  267. "referenceImage": "gltfMeshPrimitiveMode.png"
  268. },
  269. {
  270. "title": "GLTF Mesh Primitive Vertex Color",
  271. "scriptToRun": "/Demos/GLTFTests/index.js",
  272. "functionToCall": "createPrimitiveVertexColorScene",
  273. "referenceImage": "gltfMeshPrimitiveVertexColor.png"
  274. },
  275. {
  276. "title": "GLTF Mesh Primitives UV",
  277. "scriptToRun": "/Demos/GLTFTests/index.js",
  278. "functionToCall": "createMeshPrimitivesUVScene",
  279. "referenceImage": "gltfMeshPrimitivesUV.png"
  280. },
  281. {
  282. "title": "GLTF Primitive Attribute",
  283. "scriptToRun": "/Demos/GLTFTests/index.js",
  284. "functionToCall": "createPrimitiveAttributeScene",
  285. "referenceImage": "gltfPrimitiveAttribute.png"
  286. },
  287. {
  288. "title": "GLTF Metallic Roughness",
  289. "scriptToRun": "/Demos/GLTFTests/index.js",
  290. "functionToCall": "createMaterialMetallicRoughnessScene",
  291. "referenceImage": "gltfMaterialMetallicRoughness.png"
  292. },
  293. {
  294. "title": "GLTF Specular Glossiness",
  295. "scriptToRun": "/Demos/GLTFTests/index.js",
  296. "functionToCall": "createMaterialSpecularGlossinessScene",
  297. "referenceImage": "gltfMaterialSpecularGlossiness.png"
  298. },
  299. {
  300. "title": "GLTF Texture Sampler",
  301. "scriptToRun": "/Demos/GLTFTests/index.js",
  302. "functionToCall": "createTextureSamplerScene",
  303. "referenceImage": "gltfTextureSampler.png"
  304. },
  305. {
  306. "title": "GLTF Buggy with Draco Mesh Compression",
  307. "playgroundId": "#JNW207#1",
  308. "referenceImage": "gltfBuggyDraco.png"
  309. },
  310. {
  311. "title": "GLTF BoomBox with Unlit Material",
  312. "playgroundId": "#GYM97C#2",
  313. "referenceImage": "gltfUnlit.png"
  314. },
  315. {
  316. "title": "GLTF Extension KHR_texture_transform",
  317. "playgroundId": "#RNT7K4#2",
  318. "referenceImage": "gltfExtensionKhrTextureTransform.png"
  319. },
  320. {
  321. "title": "Asset Containers",
  322. "playgroundId": "#P3U079#19",
  323. "referenceImage": "assetContainer.png"
  324. },
  325. {
  326. "title": "Enable disable post process",
  327. "playgroundId": "#1VI6WV#19",
  328. "renderCount": 50,
  329. "referenceImage": "enableDisablePostProcess.png"
  330. },
  331. {
  332. "title": "Sharpen",
  333. "playgroundId": "#NAW8EA#1",
  334. "renderCount": 20,
  335. "referenceImage": "sharpen.png"
  336. },
  337. {
  338. "title": "Depth of field",
  339. "playgroundId": "#IDSQK2#53",
  340. "renderCount": 20,
  341. "referenceImage": "depthOfField.png"
  342. },
  343. {
  344. "title": "Chromatic aberration",
  345. "playgroundId": "#NAW8EA#0",
  346. "renderCount": 20,
  347. "referenceImage": "chromaticAberration.png"
  348. },
  349. {
  350. "title": "Default pipeline",
  351. "playgroundId": "#NAW8EA#6",
  352. "renderCount": 20,
  353. "referenceImage": "defaultPipeline.png"
  354. },
  355. {
  356. "title": "Kernel Blur",
  357. "playgroundId": "#Y0WKT0#0",
  358. "referenceImage": "KernelBlur.png"
  359. },
  360. {
  361. "title": "GLTF Mesh Primitive Attribute Test",
  362. "scriptToRun": "/Demos/GLTFMeshPrimitiveAttributeTest/index.js",
  363. "functionToCall": "createScene",
  364. "referenceImage": "gltfMeshPrimAttribTest.png"
  365. },
  366. {
  367. "title": "PBR glossy",
  368. "replace": "engine.setHardwareScalingLevel, //engine.setHardwareScalingLevel",
  369. "scriptToRun": "/Demos/PBRGlossy/index.js",
  370. "functionToCall": "CreatePBRGlossyScene",
  371. "referenceImage": "pbrglossy.png"
  372. },
  373. {
  374. "title": "PBR rough",
  375. "scriptToRun": "/Demos/PBRRough/index.js",
  376. "functionToCall": "CreatePBRRoughScene",
  377. "referenceImage": "pbrrough.png"
  378. },
  379. {
  380. "title": "Particles",
  381. "renderCount": 100,
  382. "scriptToRun": "/Demos/Particles/particles.js",
  383. "functionToCall": "CreateParticlesTestScene",
  384. "referenceImage": "particles.png"
  385. },
  386. {
  387. "title": "Reflection probes",
  388. "renderCount": 20,
  389. "scriptToRun": "/Demos/RefProbe/reflectionProbe.js",
  390. "functionToCall": "CreateReflectionProbeTestScene ",
  391. "referenceImage": "refprobe.png"
  392. },
  393. {
  394. "title": "PBRMetallicRoughnessMaterial",
  395. "playgroundId": "#2FDQT5#13",
  396. "referenceImage": "PBRMetallicRoughnessMaterial.png"
  397. },
  398. {
  399. "title": "PBRSpecularGlossinessMaterial",
  400. "playgroundId": "#Z1VL3V#4",
  401. "referenceImage": "PBRSpecularGlossinessMaterial.png"
  402. },
  403. {
  404. "title": "PBR",
  405. "playgroundId": "#LCA0Q4#0",
  406. "referenceImage": "pbr.png"
  407. },
  408. {
  409. "title": "Texture cache",
  410. "playgroundId": "#20OAV9#133",
  411. "referenceImage": "texture cache.png"
  412. },
  413. {
  414. "title": "MultiSample render targets",
  415. "renderCount": 20,
  416. "playgroundId": "#12MKMN#0",
  417. "referenceImage": "MultiSample render targets.png"
  418. },
  419. {
  420. "title": "Default rendering pipeline",
  421. "playgroundId": "#5XB8YT#2",
  422. "referenceImage": "DefaultRenderingPipeline.png"
  423. },
  424. {
  425. "title": "Billboard",
  426. "playgroundId": "#UJEIL#13",
  427. "referenceImage": "Billboard.png"
  428. },
  429. {
  430. "title": "setParent",
  431. "playgroundId": "#JD49CT#2",
  432. "referenceImage": "setParent.png"
  433. },
  434. {
  435. "title": "GUI",
  436. "renderCount": 2,
  437. "scriptToRun": "/Demos/GUI/gui.js",
  438. "functionToCall": "createScene",
  439. "referenceImage": "GUI.png"
  440. },
  441. {
  442. "title": "Up Vector",
  443. "playgroundId": "#2FNBTG#27",
  444. "referenceImage": "upVector.png"
  445. },
  446. {
  447. "title": "Procedural textures",
  448. "scriptToRun": "/Demos/Procedural/proceduralTexture.js",
  449. "functionToCall": "CreateProceduralTextureTestScene",
  450. "referenceImage": "procedural.png",
  451. "replace": "./land, https://cdn.rawgit.com/BabylonJS/Website/06ecbea7/Demos/Procedural/land",
  452. "excludeFromAutomaticTesting": true
  453. },
  454. {
  455. "title": "Instances",
  456. "renderCount": 50,
  457. "scriptToRun": "/Demos/Instances/instances.js",
  458. "functionToCall": "CreateInstancesTestScene",
  459. "referenceImage": "instances.png",
  460. "replace": "ground., Ground.",
  461. "excludeFromAutomaticTesting": true
  462. },
  463. {
  464. "title": "Instanced Bones",
  465. "scriptToRun": "/Demos/InstancedBones/bones2.js",
  466. "functionToCall": "CreateBones2TestScene",
  467. "referenceImage": "instancedBones.png",
  468. "replace": "Dude.babylon, dude.babylon"
  469. },
  470. {
  471. "title": "Light Projection Texture",
  472. "playgroundId": "#CQNGRK#0",
  473. "referenceImage": "LightProjectionTexture.png"
  474. },
  475. {
  476. "title": "GlowLayer",
  477. "playgroundId": "#LRFB2D#1",
  478. "referenceImage": "GlowLayer.png"
  479. },
  480. {
  481. "title": "Local cubemaps",
  482. "playgroundId": "#RNASML#4",
  483. "referenceImage": "local cubemaps.png"
  484. },
  485. {
  486. "title": "TGA",
  487. "playgroundId": "#ZI77S7#0",
  488. "referenceImage": "tga.png"
  489. },
  490. {
  491. "title": "DDS",
  492. "playgroundId": "#ZI77S7#3",
  493. "referenceImage": "dds.png"
  494. }
  495. ]
  496. }