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David Catuhe da3358f458 More instrumentations 8 anni fa
.vscode 7a3a1c24f9 Fix 4 tabs 8 anni fa
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters 8 anni fa
Playground 4d39c850a4 Update index.html 8 anni fa
Tools 07b4605a21 Removed unnecessary props 8 anni fa
Viewer b6c022824a updating build 8 anni fa
assets 1f6f1d34ef Addition of models for the Motion Controllers that come with the Samsung Odyssey headset 8 anni fa
dist da3358f458 More instrumentations 8 anni fa
gui 6721317b3d Added an option in GUI slider to have a rounded thumb 8 anni fa
inspector da3358f458 More instrumentations 8 anni fa
loaders 64c67e16e7 Clean up glTF loader after strict null checks 8 anni fa
localDev aef6fe3afb Texture 3D support for colorGrading 8 anni fa
materialsLibrary ec47654d7f Nightly 8 anni fa
postProcessLibrary 97c5d80016 fixed #2982!!!!!!! 8 anni fa
proceduralTexturesLibrary 97c5d80016 fixed #2982!!!!!!! 8 anni fa
sandbox 7e86fcb44d Rotate the camera in sandbox when using glTF 8 anni fa
serializers 97c5d80016 fixed #2982!!!!!!! 8 anni fa
src da3358f458 More instrumentations 8 anni fa
tests cbf87d6ac4 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 8 anni fa
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 anni fa
.gitignore fe7bc7e66c REmoved canvas2d tests 8 anni fa
.gitmodules eb1b2745f6 DAE Exporter 12 anni fa
.travis.yml 1dabcd6f7f travis should use node 6 8 anni fa
bower.json 34ad342456 Update bower.json to latest version 9 anni fa
contributing.md c8c6d6876a Update contributing.md 8 anni fa
license.md 4f44f2ce56 Moved license to a separate file 8 anni fa
package.json 73396a3b50 NPM Version bump 8 anni fa
readme.md fb3f3b00c0 Update readme 8 anni fa
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 8 anni fa
what's new.md 60c020ad96 Added feault normals generation for standard material 8 anni fa

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.