sebavan d94a6d2d83 KHR_materials ior and specular 5 лет назад
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backgroundFragmentDeclaration.fx 410ed04c39 Simplify Background Material 7 лет назад
backgroundUboDeclaration.fx dfc03a8f5a support pbr and background materials 7 лет назад
backgroundVertexDeclaration.fx 7218ebfaef Put fov feature behind define, clenaup, and tweaks. 8 лет назад
bayerDitherFunctions.fx 318d9d98ba Add suport for soft transparent shadows 5 лет назад
bonesDeclaration.fx 43024442ae Fix #4059 7 лет назад
bonesVertex.fx 43024442ae Fix #4059 7 лет назад
bumpFragment.fx ae09c950c6 Add anisotropy to pbr 7 лет назад
bumpFragmentFunctions.fx 65d8183b8f Split of bumpFragmentFunctions for easier reusing 5 лет назад
bumpFragmentMainFunctions.fx 65d8183b8f Split of bumpFragmentFunctions for easier reusing 5 лет назад
bumpVertex.fx 086a49f4a1 Fix crash when anisotropy is on and no bump texture 6 лет назад
bumpVertexDeclaration.fx 086a49f4a1 Fix crash when anisotropy is on and no bump texture 6 лет назад
clipPlaneFragment.fx 86d156aea8 add two new clipplanes (5 and 6) to get a clipcube 6 лет назад
clipPlaneFragmentDeclaration.fx 86d156aea8 add two new clipplanes (5 and 6) to get a clipcube 6 лет назад
clipPlaneFragmentDeclaration2.fx 86d156aea8 add two new clipplanes (5 and 6) to get a clipcube 6 лет назад
clipPlaneVertex.fx 86d156aea8 add two new clipplanes (5 and 6) to get a clipcube 6 лет назад
clipPlaneVertexDeclaration.fx 86d156aea8 add two new clipplanes (5 and 6) to get a clipcube 6 лет назад
clipPlaneVertexDeclaration2.fx 86d156aea8 add two new clipplanes (5 and 6) to get a clipcube 6 лет назад
defaultFragmentDeclaration.fx 05e5646698 4.0.0-beta.5 6 лет назад
defaultUboDeclaration.fx 3f3c528cf4 Fix handling of mesh visibility 7 лет назад
defaultVertexDeclaration.fx 8d19bef442 Add Reflection Matrix in SKYBOX_MODE allowing rotation or offset 7 лет назад
depthPrePass.fx cfdf6aa20d Improved depth pre pass 8 лет назад
fogFragment.fx fbd70c747f More shaders includes 10 лет назад
fogFragmentDeclaration.fx e1a73794cf Moved to range fog 9 лет назад
fogVertex.fx e1a73794cf Moved to range fog 9 лет назад
fogVertexDeclaration.fx e1a73794cf Moved to range fog 9 лет назад
fresnelFunction.fx 5a41f0eca9 pointSize include 10 лет назад
harmonicsFunctions.fx 849411a53e Fix 6 лет назад
helperFunctions.fx d26b7c0866 Fix sheen level application 5 лет назад
imageProcessingDeclaration.fx f04a29233c remove grain from imageprocessing now that it has been separated 8 лет назад
imageProcessingFunctions.fx 9c6e790b7a Helpers 7 лет назад
instancesDeclaration.fx 713d2425c1 First round of modifications to support shaders includes 10 лет назад
instancesVertex.fx 713d2425c1 First round of modifications to support shaders includes 10 лет назад
kernelBlurFragment.fx 3e44745c98 avoid branching in shaders, avoid sampling center pixel twice in dof blur, move samplers to inside if statements in coc shader 8 лет назад
kernelBlurFragment2.fx 3e44745c98 avoid branching in shaders, avoid sampling center pixel twice in dof blur, move samplers to inside if statements in coc shader 8 лет назад
kernelBlurVaryingDeclaration.fx ecf42d1521 Added kernel blur 8 лет назад
kernelBlurVertex.fx ecf42d1521 Added kernel blur 8 лет назад
lightFragment.fx 24a18ea635 PBR shader code refactoring 6 лет назад
lightFragmentDeclaration.fx 067f27259c Add frustumLengths uniform 6 лет назад
lightUboDeclaration.fx 067f27259c Add frustumLengths uniform 6 лет назад
lightsFragmentFunctions.fx 2ec4390755 Fix light projection for PBR 7 лет назад
logDepthDeclaration.fx bd93a5304e LogDepth + clipplane + bump (includes) 10 лет назад
logDepthFragment.fx bd93a5304e LogDepth + clipplane + bump (includes) 10 лет назад
logDepthVertex.fx bd93a5304e LogDepth + clipplane + bump (includes) 10 лет назад
morphTargetsVertex.fx a8db5e20a9 Fix #6480 6 лет назад
morphTargetsVertexDeclaration.fx a8db5e20a9 Fix #6480 6 лет назад
morphTargetsVertexGlobalDeclaration.fx 0273a36722 Morph targets 8 лет назад
mrtFragmentDeclaration.fx efab4a21d3 Nightly 8 лет назад
packingFunctions.fx a9defdd356 Factorize Packing 6 лет назад
pbrBRDFFunctions.fx d94a6d2d83 KHR_materials ior and specular 5 лет назад
pbrBlockAlbedoOpacity.fx 24a18ea635 PBR shader code refactoring 6 лет назад
pbrBlockAlphaFresnel.fx 24a18ea635 PBR shader code refactoring 6 лет назад
pbrBlockAmbientOcclusion.fx 0f197bd87f Fix debug bug 5 лет назад
pbrBlockAnisotropic.fx 87df2ef5ec Changes to anisotropic block to cope with NME edition 5 лет назад
pbrBlockClearcoat.fx 0ed3017d5f Fix webgl unit tests 5 лет назад
pbrBlockDirectLighting.fx 24a18ea635 PBR shader code refactoring 6 лет назад
pbrBlockFinalColorComposition.fx 24a18ea635 PBR shader code refactoring 6 лет назад
pbrBlockFinalLitComponents.fx e82b6248d1 Move code into more appropriate location 5 лет назад
pbrBlockFinalUnlitComponents.fx e82b6248d1 Move code into more appropriate location 5 лет назад
pbrBlockGeometryInfo.fx 24a18ea635 PBR shader code refactoring 6 лет назад
pbrBlockImageProcessing.fx 24a18ea635 PBR shader code refactoring 6 лет назад
pbrBlockNormalFinal.fx 24a18ea635 PBR shader code refactoring 6 лет назад
pbrBlockNormalGeometric.fx 24a18ea635 PBR shader code refactoring 6 лет назад
pbrBlockReflectance.fx d94a6d2d83 KHR_materials ior and specular 5 лет назад
pbrBlockReflectance0.fx d94a6d2d83 KHR_materials ior and specular 5 лет назад
pbrBlockReflection.fx 5f7e7ab874 Add explicit vReflectionColor parameter (was implicit before) 5 лет назад
pbrBlockReflectivity.fx d94a6d2d83 KHR_materials ior and specular 5 лет назад
pbrBlockSheen.fx 5f7e7ab874 Add explicit vReflectionColor parameter (was implicit before) 5 лет назад
pbrBlockSubSurface.fx 7e37e8e76e Make the subsurface block nme friendly 5 лет назад
pbrDebug.fx adfe04c078 Allow easier reusing in PBR node material 5 лет назад
pbrDirectLightingFalloffFunctions.fx 514aa6ae22 ifdef everywhere 7 лет назад
pbrDirectLightingFunctions.fx c01d9d0a61 Cleaning of the code 6 лет назад
pbrDirectLightingSetupFunctions.fx 3e9c74a690 Adding SubSurface 7 лет назад
pbrFragmentDeclaration.fx d94a6d2d83 KHR_materials ior and specular 5 лет назад
pbrFragmentExtraDeclaration.fx 514aa6ae22 ifdef everywhere 7 лет назад
pbrFragmentSamplersDeclaration.fx d94a6d2d83 KHR_materials ior and specular 5 лет назад
pbrHelperFunctions.fx a4f7bf3561 Gary's shader fixes. 6 лет назад
pbrIBLFunctions.fx 1cd830755e Fix horizon occlusion in PBR materials 6 лет назад
pbrUboDeclaration.fx d94a6d2d83 KHR_materials ior and specular 5 лет назад
pbrVertexDeclaration.fx d94a6d2d83 KHR_materials ior and specular 5 лет назад
pointCloudVertex.fx 5a41f0eca9 pointSize include 10 лет назад
pointCloudVertexDeclaration.fx 8046f1d810 rebuild 8 лет назад
reflectionFunction.fx 1fbf9b06b9 Finished ReflectionTextureBlock #6012 6 лет назад
shadowMapFragment.fx 77f2daefd9 Fix gl1 issue 5 лет назад
shadowMapFragmentDeclaration.fx 318d9d98ba Add suport for soft transparent shadows 5 лет назад
shadowMapFragmentSoftTransparentShadow.fx 318d9d98ba Add suport for soft transparent shadows 5 лет назад
shadowMapVertexDeclaration.fx 77f2daefd9 Fix gl1 issue 5 лет назад
shadowMapVertexMetric.fx 77f2daefd9 Fix gl1 issue 5 лет назад
shadowMapVertexNormalBias.fx cb1fccc2f1 Update of the normal bias block for better reusability 5 лет назад
shadowsFragmentFunctions.fx 992dcd3c5d Improve cascade blending in CSM 6 лет назад
shadowsVertex.fx c906302e5f Rename CSM uniforms 6 лет назад