Julien MOREAU-MATHIS 50a1650ace Highlight instead of HighLight %!s(int64=8) %!d(string=hai) anos
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Actions 12c35190a2 Fix @see / @type and links to php %!s(int64=8) %!d(string=hai) anos
Animations 421789a653 Added support animation synchronization + nightly %!s(int64=8) %!d(string=hai) anos
Audio b4acbed18b Fixing Sound not handling properly 404, better try/catch in general and fixing dispose. %!s(int64=8) %!d(string=hai) anos
Behaviors 12cefda656 Fix GC and retention point %!s(int64=8) %!d(string=hai) anos
Bones 09c6f004a9 dimensionsAtRest can be undefined if never provided using .Parse or by the user %!s(int64=8) %!d(string=hai) anos
Cameras d1fa9e080a step 1 %!s(int64=8) %!d(string=hai) anos
Collisions 5a8d16b013 fixing postMessage in WebWorker %!s(int64=8) %!d(string=hai) anos
Culling 9824853960 Improved picking memory management %!s(int64=8) %!d(string=hai) anos
Debug a5d1e1ab8b removing @ignoreNaming %!s(int64=8) %!d(string=hai) anos
Engine 0b56aa4ce0 npm update, 3.2.0-beta.4 %!s(int64=8) %!d(string=hai) anos
Events 6bf40467b7 strictNullChecks aka "What a good idea" step 4 %!s(int64=8) %!d(string=hai) anos
Gamepad 98d8e83835 remove copy paste error %!s(int64=8) %!d(string=hai) anos
Helpers f5a7b7d265 Fix node dispose bug %!s(int64=8) %!d(string=hai) anos
Instrumentation 26646b714e Scene code comments - done!! %!s(int64=8) %!d(string=hai) anos
Layer 50a1650ace Highlight instead of HighLight %!s(int64=8) %!d(string=hai) anos
LensFlare 2e4d885e6c Usue single type to resiolve drawmode %!s(int64=8) %!d(string=hai) anos
Lights d0e4341056 Fix camera parenting issue %!s(int64=8) %!d(string=hai) anos
Loading c1da5fa29c Now deal with AssetContainer for effect layers %!s(int64=8) %!d(string=hai) anos
Materials edfdbd2431 Nightly %!s(int64=8) %!d(string=hai) anos
Math 65aceb0584 Merge %!s(int64=8) %!d(string=hai) anos
Mesh edfdbd2431 Nightly %!s(int64=8) %!d(string=hai) anos
Morph df6ed1020a Allow negative influences in morph target weights %!s(int64=8) %!d(string=hai) anos
Particles 6085ef4f3a Removed wrong @see comments %!s(int64=8) %!d(string=hai) anos
Physics 00354ec3db More minor tweaks %!s(int64=8) %!d(string=hai) anos
PostProcess 4d21914cba Update babylon.depthOfFieldEffect.ts %!s(int64=8) %!d(string=hai) anos
Probes 17d4c50929 hide the probe.invertYAxis %!s(int64=8) %!d(string=hai) anos
Rendering 6085ef4f3a Removed wrong @see comments %!s(int64=8) %!d(string=hai) anos
Shaders a994522d38 Merge remote-tracking branch 'upstream/master' %!s(int64=8) %!d(string=hai) anos
Sprites 12c35190a2 Fix @see / @type and links to php %!s(int64=8) %!d(string=hai) anos
States f4d7dba7a8 No more internals %!s(int64=8) %!d(string=hai) anos
Tools da51ef8112 Now serialize effect layers in scene serializer + parse in babylon file loader %!s(int64=8) %!d(string=hai) anos
babylon.assetContainer.ts c1da5fa29c Now deal with AssetContainer for effect layers %!s(int64=8) %!d(string=hai) anos
babylon.mixins.ts e086e43945 Fix #3989 %!s(int64=8) %!d(string=hai) anos
babylon.node.ts 09f231379a Adding Scene code comments - step 1 %!s(int64=8) %!d(string=hai) anos
babylon.scene.ts c1da5fa29c Now deal with AssetContainer for effect layers %!s(int64=8) %!d(string=hai) anos
babylon.types.ts ec5cbfcc12 Add typedoc comments %!s(int64=8) %!d(string=hai) anos
tsconfig.json 68317ae63a Nightly + fix animation bugs %!s(int64=8) %!d(string=hai) anos