Ei kuvausta

David Catuhe d49e90735f Revert "Test Old Version (try fix damaged part) this is alpha test" 8 vuotta sitten
.vscode 7a3a1c24f9 Fix 4 tabs 8 vuotta sitten
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters 8 vuotta sitten
Playground b72d5dc4c7 Nightly 8 vuotta sitten
Tools 1ae6b44434 Inspector is now working in dist=true 8 vuotta sitten
Viewer 848d5904a2 dist update 8 vuotta sitten
assets 07dbc11f9d no CORS for assets 8 vuotta sitten
dist 1aa50343f7 Nightly 2 for background samples 8 vuotta sitten
gui b9ea3c9b1d Addition of "isForeground" property. 8 vuotta sitten
inspector 585579b7ab Fix how inspector was displaying axes 8 vuotta sitten
loaders 90fff7ae08 SceneLoader Instances 8 vuotta sitten
localDev 4828600197 Fix localdev 8 vuotta sitten
materialsLibrary d49e90735f Revert "Test Old Version (try fix damaged part) this is alpha test" 8 vuotta sitten
postProcessLibrary 257de4f0e2 Fix type definition 8 vuotta sitten
proceduralTexturesLibrary 257de4f0e2 Fix type definition 8 vuotta sitten
sandbox 7e86fcb44d Rotate the camera in sandbox when using glTF 8 vuotta sitten
serializers 97c5d80016 fixed #2982!!!!!!! 8 vuotta sitten
src d887e06df4 Allow delayed scene in local dev 8 vuotta sitten
tests 177a9e3770 Nightly + add GUI test 8 vuotta sitten
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 vuotta sitten
.gitignore fe7bc7e66c REmoved canvas2d tests 8 vuotta sitten
.gitmodules eb1b2745f6 DAE Exporter 12 vuotta sitten
.travis.yml 1dabcd6f7f travis should use node 6 9 vuotta sitten
bower.json 34ad342456 Update bower.json to latest version 9 vuotta sitten
contributing.md c8c6d6876a Update contributing.md 9 vuotta sitten
license.md 4f44f2ce56 Moved license to a separate file 8 vuotta sitten
package.json 88355073f4 inspector, webpack, npm, and a lot of fun! 8 vuotta sitten
readme.md fb3f3b00c0 Update readme 8 vuotta sitten
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 8 vuotta sitten
what's new.md 60c020ad96 Added feault normals generation for standard material 8 vuotta sitten

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.