David Catuhe 6b8f31eaa4 Merge pull request #4336 from bghgary/gltf-tab %!s(int64=7) %!d(string=hai) anos
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serializers b54f2e27ae Adding fragment shader to prevent premultiplication of alpha when exporting to glTF; Use the babylon default material instead of omitting and using the glTF default material; Refactored to use promises in more functions to support the async shader call %!s(int64=7) %!d(string=hai) anos
src 9cc42f4a3e Fix bug with importMesh in glTF loader %!s(int64=7) %!d(string=hai) anos
babylon.example.tests.ts b5389deeb3 glTF loader updates and related changes %!s(int64=8) %!d(string=hai) anos
babylonReference.ts e00fb05422 Update glTF2Interface.d.ts references %!s(int64=7) %!d(string=hai) anos