David Catuhe db3708b841 New option for soft shadows. 11 年之前
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anaglyph.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
blackAndWhite.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
blur.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
brick.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 11 年之前
chromaticAberration.fragment.fx a363619c6e Adding sprites to debugLayer 11 年之前
cloud.fragment.fx cd964595fa LOD update 11 年之前
color.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
color.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
convolution.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
default.fragment.fx db3708b841 New option for soft shadows. 11 年之前
default.vertex.fx c9362c4739 Improving shaders attributes handling 11 年之前
depth.fragment.fx 78e12d5dc3 Fixing computeWorldMatrix call issue 11 年之前
depth.vertex.fx 71f1a4eb0d DepthRenderer 11 年之前
depthBoxBlur.fragment.fx db3708b841 New option for soft shadows. 11 年之前
depthOfField.fragment.fx cd5a682213 new lens effects rendering pipeline 11 年之前
displayPass.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
filter.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
fire.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 11 年之前
fxaa.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
grass.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 11 年之前
layer.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
layer.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
legacydefault.fragment.fx 0865aa69ac Support for vertex paint and vertex alpha 11 年之前
legacydefault.vertex.fx 0865aa69ac Support for vertex paint and vertex alpha 11 年之前
lensFlare.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
lensFlare.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
marble.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 11 年之前
oculusDistortionCorrection.fragment.fx 14eaf8be6d new TextureAssetTask 11 年之前
outline.fragment.fx 90f41e2386 Fixing procedural textures 11 年之前
outline.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
particles.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
particles.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
pass.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
postprocess.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
procedural.vertex.fx de2cd36a5a 2.0 alpha 11 年之前
refraction.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
road.fragment.fx 90f41e2386 Fixing procedural textures 11 年之前
shadowMap.fragment.fx db3708b841 New option for soft shadows. 11 年之前
shadowMap.vertex.fx db3708b841 New option for soft shadows. 11 年之前
sprites.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
sprites.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
ssao.fragment.fx 8819d616a6 Math is now a fluid API 11 年之前
ssaoCombine.fragment.fx 78e12d5dc3 Fixing computeWorldMatrix call issue 11 年之前
volumetricLightScattering.fragment.fx d7a08c8a03 Still fixing latest small issues 11 年之前
volumetricLightScatteringPass.fragment.fx d7a08c8a03 Still fixing latest small issues 11 年之前
wood.fragment.fx 90f41e2386 Fixing procedural textures 11 年之前