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Adam Bowman ca0b0c079b refresh the inspector when the scene is loaded 8 年之前
.vscode 044c7a1e25 add automatic start for debug 8 年之前
Exporters 54cb0374d6 Restore current frame after appending animation ranges 8 年之前
Playground ca0b0c079b refresh the inspector when the scene is loaded 8 年之前
Tools 95e58dd74c Merge pull request #2431 from ameuleman/master 8 年之前
assets 467d8cc254 Fix First Step 8 年之前
dist a25b14f105 Added dirty for image processing 8 年之前
gui a5c655e5bf Fixed issue with GUI in mesh mode + nightly 8 年之前
inspector 93b64d2f8e keep PG debug layer open after pressing run 8 年之前
loaders 4f5004f7fd Merge remote-tracking branch 'origin/master' into ImageProcessing 8 年之前
localDev d0b51f53dd Added slider to GUI 8 年之前
materialsLibrary 467d8cc254 Fix First Step 8 年之前
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 年之前
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 年之前
sandbox 5730c27c73 Updating sites icons with new logo 8 年之前
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 年之前
src a25b14f105 Added dirty for image processing 8 年之前
tests bdd801490d Nightly + small fixes for default rendering pipeline 8 年之前
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 年之前
.gitignore fe7bc7e66c REmoved canvas2d tests 8 年之前
.gitmodules eb1b2745f6 DAE Exporter 12 年之前
.travis.yml 1dabcd6f7f travis should use node 6 9 年之前
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 年之前
Babylon.sln 04f6e9fa66 Added VS files 9 年之前
Web.config a0be8373ec Untabify web.config 9 年之前
bower.json 34ad342456 Update bower.json to latest version 9 年之前
contributing.md c8c6d6876a Update contributing.md 9 年之前
license.md 4f44f2ce56 Moved license to a separate file 8 年之前
package.json 12606375c1 Added blur to mirror 8 年之前
readme.md 4f44f2ce56 Moved license to a separate file 8 年之前
tslint.json bd6328c459 none squared capture 8 年之前
what's new.md a81cc60168 Moved canvas to extensions 8 年之前

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

For preview release you can use the following ones:

Preview release

3.0-beta can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.