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David Catuhe c2d3d8ec7f Merge pull request #2562 from MackeyK24/master 8 vuotta sitten
.vscode ec187df66a fix launch config for debug 8 vuotta sitten
Exporters c45e536c92 ddl update link 8 vuotta sitten
Playground 97bc5d6ddd Add more meat for PGs 8 vuotta sitten
Tools 43976dbca9 Fix 8 vuotta sitten
assets 97bc5d6ddd Add more meat for PGs 8 vuotta sitten
dist 9cffe63137 Nightly 8 vuotta sitten
gui c3d4879106 tiny fix for gui 8 vuotta sitten
inspector bf96239b5f Enables to display properly all render target texture 8 vuotta sitten
loaders 0feb8dcc2e Fix missing code in glTF loader to load alpha factor 8 vuotta sitten
localDev d0b51f53dd Added slider to GUI 8 vuotta sitten
materialsLibrary d4b71d70b9 WaterMaterial DeltaTime fix 8 vuotta sitten
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 vuotta sitten
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 vuotta sitten
sandbox 5730c27c73 Updating sites icons with new logo 8 vuotta sitten
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 vuotta sitten
src b759f459c8 Math Tools Update 8 vuotta sitten
tests 2026aecc3d nightly 8 vuotta sitten
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 vuotta sitten
.gitignore fe7bc7e66c REmoved canvas2d tests 8 vuotta sitten
.gitmodules eb1b2745f6 DAE Exporter 12 vuotta sitten
.travis.yml 1dabcd6f7f travis should use node 6 9 vuotta sitten
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 vuotta sitten
Babylon.sln 04f6e9fa66 Added VS files 9 vuotta sitten
Web.config a0be8373ec Untabify web.config 9 vuotta sitten
bower.json 34ad342456 Update bower.json to latest version 9 vuotta sitten
contributing.md c8c6d6876a Update contributing.md 9 vuotta sitten
license.md 4f44f2ce56 Moved license to a separate file 8 vuotta sitten
package.json c6e9ce7ddb new constructor option for engine 8 vuotta sitten
readme.md 5502e5dd3b Update readme.md 8 vuotta sitten
tslint.json bd6328c459 none squared capture 8 vuotta sitten
what's new.md 60c020ad96 Added feault normals generation for standard material 8 vuotta sitten

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.