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Sebastien Vandenberghe bf5d72afcf Merge remote-tracking branch 'origin/master' into Environment 8 anos atrás
.vscode 044c7a1e25 add automatic start for debug 8 anos atrás
Exporters 54cb0374d6 Restore current frame after appending animation ranges 8 anos atrás
Playground 084fa4efa5 Fixes #2436 8 anos atrás
Tools d691b1eb07 Merge remote-tracking branch 'origin/master' into Environment 8 anos atrás
assets 9f6dc8d697 Fixed storei issue with dds maps 8 anos atrás
dist dc1d7c9309 fix for read pixels 8 anos atrás
gui 3b6b6a66c2 make methods protected 8 anos atrás
inspector 8ce52bca93 Merge pull request #2434 from abow/playground 8 anos atrás
loaders 4f5004f7fd Merge remote-tracking branch 'origin/master' into ImageProcessing 8 anos atrás
localDev d0b51f53dd Added slider to GUI 8 anos atrás
materialsLibrary 09e99218f0 Fix Compilation 8 anos atrás
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 anos atrás
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 anos atrás
sandbox 5730c27c73 Updating sites icons with new logo 8 anos atrás
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 anos atrás
src bf5d72afcf Merge remote-tracking branch 'origin/master' into Environment 8 anos atrás
tests 95e0d4b09c Environment First Pass 8 anos atrás
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.gitignore fe7bc7e66c REmoved canvas2d tests 8 anos atrás
.gitmodules eb1b2745f6 DAE Exporter 12 anos atrás
.travis.yml 1dabcd6f7f travis should use node 6 9 anos atrás
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 anos atrás
Babylon.sln 04f6e9fa66 Added VS files 9 anos atrás
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what's new.md a81cc60168 Moved canvas to extensions 8 anos atrás

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

For preview release you can use the following ones:

Preview release

3.0-rc can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.