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Procedurals
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2e4d885e6c
Usue single type to resiolve drawmode
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8 سال پیش |
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babylon.baseTexture.ts
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f27e3618c0
Improved alpha testing optimization
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8 سال پیش |
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babylon.colorGradingTexture.ts
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513df3fb77
Loader, scene, engine, tools dispose/abort fixes
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8 سال پیش |
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babylon.cubeTexture.ts
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ba37dcca98
Further unneeded BABYLON references.
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8 سال پیش |
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babylon.dynamicTexture.ts
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95b5f2853f
Merge pull request #3036 from RaananW/cleanup-references
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8 سال پیش |
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babylon.hdrCubeTexture.ts
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ee58581002
Final doc check - Fix #3533
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8 سال پیش |
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babylon.internalTexture.ts
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ac1faaa929
Nightly
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8 سال پیش |
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babylon.internalTextureTracker.ts
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3c06881cee
Perf improvement for texture binding
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8 سال پیش |
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babylon.mirrorTexture.ts
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ba37dcca98
Further unneeded BABYLON references.
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8 سال پیش |
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babylon.multiRenderTarget.ts
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f72961b83a
Fix SSAO2 bug
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8 سال پیش |
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babylon.rawTexture.ts
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e0590845e4
Fixed #3283: Float Raw texture
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8 سال پیش |
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babylon.refractionTexture.ts
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7164b5bffe
Cleaning up reference tags
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8 سال پیش |
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babylon.renderTargetTexture.ts
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e89b40f7fc
Optimize dispatch to reduce overhead each frame. On scenes with lots of meshes this made a measurable improvement in FPS.
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8 سال پیش |
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babylon.texture.ts
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de9c264417
strictFunctionTypes:
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8 سال پیش |
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babylon.videoTexture.ts
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d506c8c20b
Fixed #3607
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8 سال پیش |