David Catuhe fe25ec3eac Decals!! 11 rokov pred
..
anaglyph.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
blackAndWhite.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
blur.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
brick.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 11 rokov pred
chromaticAberration.fragment.fx fe25ec3eac Decals!! 11 rokov pred
cloud.fragment.fx cd964595fa LOD update 11 rokov pred
color.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
color.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
colorCorrection.fragment.fx 5eee708739 Integrating latest PR 11 rokov pred
convolution.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
default.fragment.fx 8c04198b4b Better VSM computation (ChebychevInequality) 11 rokov pred
default.vertex.fx c9362c4739 Improving shaders attributes handling 11 rokov pred
depth.fragment.fx 78e12d5dc3 Fixing computeWorldMatrix call issue 11 rokov pred
depth.vertex.fx e98c6d93d8 Fixing bias for shadows filters 11 rokov pred
depthBoxBlur.fragment.fx db3708b841 New option for soft shadows. 11 rokov pred
depthOfField.fragment.fx fe25ec3eac Decals!! 11 rokov pred
displayPass.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
filter.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
fire.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 11 rokov pred
fxaa.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
grass.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 11 rokov pred
layer.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
layer.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
legacydefault.fragment.fx 0865aa69ac Support for vertex paint and vertex alpha 11 rokov pred
legacydefault.vertex.fx 0865aa69ac Support for vertex paint and vertex alpha 11 rokov pred
lensFlare.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
lensFlare.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
lensHighlights.fragment.fx fe25ec3eac Decals!! 11 rokov pred
marble.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 11 rokov pred
oculusDistortionCorrection.fragment.fx 14eaf8be6d new TextureAssetTask 11 rokov pred
outline.fragment.fx 90f41e2386 Fixing procedural textures 11 rokov pred
outline.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
particles.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
particles.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
pass.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
postprocess.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
procedural.vertex.fx de2cd36a5a 2.0 alpha 11 rokov pred
refraction.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
road.fragment.fx 90f41e2386 Fixing procedural textures 11 rokov pred
shadowMap.fragment.fx 1ee600555c First support for SIMD.js 11 rokov pred
shadowMap.vertex.fx db3708b841 New option for soft shadows. 11 rokov pred
sprites.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 rokov pred
sprites.vertex.fx 8ff3d55332 Sprite can now have .width and .height properties 11 rokov pred
ssao.fragment.fx 281709407b More precise SSAO 11 rokov pred
ssaoCombine.fragment.fx 78e12d5dc3 Fixing computeWorldMatrix call issue 11 rokov pred
volumetricLightScattering.fragment.fx d7a08c8a03 Still fixing latest small issues 11 rokov pred
volumetricLightScatteringPass.fragment.fx 3a43c9c6bc Improving shadows bias 11 rokov pred
wood.fragment.fx 90f41e2386 Fixing procedural textures 11 rokov pred