prePassVertexDeclaration.fx 261 B

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  1. #ifdef PREPASS
  2. #ifdef PREPASS_DEPTH
  3. varying vec3 vViewPos;
  4. #endif
  5. #ifdef PREPASS_VELOCITY
  6. uniform mat4 previousWorld;
  7. uniform mat4 previousViewProjection;
  8. varying vec4 vCurrentPosition;
  9. varying vec4 vPreviousPosition;
  10. #endif
  11. #endif