config.json 2.5 KB

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  1. {
  2. "proceduralTextures": [
  3. {
  4. "file": "proceduralTextures/wood/babylon.woodProceduralTexture.ts",
  5. "shaderFiles": [
  6. "proceduralTextures/wood/woodProceduralTexture.fragment.fx"
  7. ],
  8. "output": "babylon.woodProceduralTexture.js"
  9. },
  10. {
  11. "file": "proceduralTextures/fire/babylon.fireProceduralTexture.ts",
  12. "shaderFiles": [
  13. "proceduralTextures/fire/fireProceduralTexture.fragment.fx"
  14. ],
  15. "output": "babylon.fireProceduralTexture.js"
  16. },
  17. {
  18. "file": "proceduralTextures/cloud/babylon.cloudProceduralTexture.ts",
  19. "shaderFiles": [
  20. "proceduralTextures/cloud/cloudProceduralTexture.fragment.fx"
  21. ],
  22. "output": "babylon.cloudProceduralTexture.js"
  23. },
  24. {
  25. "file": "proceduralTextures/grass/babylon.grassProceduralTexture.ts",
  26. "shaderFiles": [
  27. "proceduralTextures/grass/grassProceduralTexture.fragment.fx"
  28. ],
  29. "output": "babylon.grassProceduralTexture.js"
  30. },
  31. {
  32. "file": "proceduralTextures/road/babylon.roadProceduralTexture.ts",
  33. "shaderFiles": [
  34. "proceduralTextures/road/roadProceduralTexture.fragment.fx"
  35. ],
  36. "output": "babylon.roadProceduralTexture.js"
  37. },
  38. {
  39. "file": "proceduralTextures/brick/babylon.brickProceduralTexture.ts",
  40. "shaderFiles": [
  41. "proceduralTextures/brick/brickProceduralTexture.fragment.fx"
  42. ],
  43. "output": "babylon.brickProceduralTexture.js"
  44. },
  45. {
  46. "file": "proceduralTextures/marble/babylon.marbleProceduralTexture.ts",
  47. "shaderFiles": [
  48. "proceduralTextures/marble/marbleProceduralTexture.fragment.fx"
  49. ],
  50. "output": "babylon.marbleProceduralTexture.js"
  51. },
  52. {
  53. "file": "proceduralTextures/starfield/babylon.starfieldProceduralTexture.ts",
  54. "shaderFiles": [
  55. "proceduralTextures/starfield/starfieldProceduralTexture.fragment.fx"
  56. ],
  57. "output": "babylon.starfieldProceduralTexture.js"
  58. },
  59. {
  60. "file": "proceduralTextures/asciiArt/babylon.asciiArtPostProcess.ts",
  61. "shaderFiles": [
  62. "proceduralTextures/asciiArt/asciiart.fragment.fx"
  63. ],
  64. "output": "babylon.asciiArtPostProcess.js"
  65. },
  66. {
  67. "file": "proceduralTextures/digitalRain/babylon.digitalRainPostProcess.ts",
  68. "shaderFiles": [
  69. "proceduralTextures/digitalRain/digitalrain.fragment.fx"
  70. ],
  71. "output": "babylon.digitalRainPostProcess.js"
  72. }
  73. ],
  74. "build": {
  75. "distOutputDirectory": "dist/"
  76. }
  77. }