David Catuhe ab853ddc53 Observable optimizations + nightly 7 年之前
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Actions 9c7d5a46f7 SceneComponent First Pass 7 年之前
Animations 0eae0783ae Fix bug when animation has one key 7 年之前
Audio 99e6119931 chore: apply requested changes 7 年之前
Behaviors edb47d3205 only detatch control for non-vr cameras 7 年之前
Bones 79de2c211c Bone Metadata Support 7 年之前
Cameras ab853ddc53 Observable optimizations + nightly 7 年之前
Collisions 90e72a3238 Fix #4581 7 年之前
Culling 42a2e40b87 Fix #4651 7 年之前
Debug f8b9a655c3 Fix #4665 7 年之前
Engine ab853ddc53 Observable optimizations + nightly 7 年之前
Events fd45a47cbe fire prePointerObservable with ray when using 6dof controller 7 年之前
Gamepad ccba57d460 rotate the 3dof controller when the user rotates 7 年之前
Gizmos ab853ddc53 Observable optimizations + nightly 7 年之前
Helpers 85ca09af76 fix onready for domes 7 年之前
Instrumentation dd2b91c6cb Move camera render time perf counter to scene instrumentation 7 年之前
Layer 607bd990bf First push 7 年之前
LensFlare 607bd990bf First push 7 年之前
Lights 04855ade5e Fix Comment 7 年之前
Loading 210c6a30b9 Fix compilation errors 7 年之前
Materials ab853ddc53 Observable optimizations + nightly 7 年之前
Math 1c0dcf4f72 fix returns 7 年之前
Mesh ab853ddc53 Observable optimizations + nightly 7 年之前
Morph 8a29b0b913 adding animationpropertiesOverride to morphtarget 7 年之前
Particles 9862875886 HemisphericEmitter step 2 7 年之前
Physics 9835096364 Oimo.js - forcing quaternion and not euler when creating body 7 年之前
PostProcess ab853ddc53 Observable optimizations + nightly 7 年之前
Probes 17d4c50929 hide the probe.invertYAxis 8 年之前
Rendering ab853ddc53 Observable optimizations + nightly 7 年之前
Shaders 98c83fc6b6 Add emitFromSpawnPointOnly to ConeParticleEmitter 7 年之前
Sprites 47d8d86ea1 sprite isVisible bug fix 7 年之前
States 7123eeea07 Nightly + introducing @hidden for comments 7 年之前
Tools 6baf421bc3 Cache-busting query string for files loaded into DB 7 年之前
babylon.abstractScene.ts 210c6a30b9 Fix compilation errors 7 年之前
babylon.assetContainer.ts 607bd990bf First push 7 年之前
babylon.mixins.ts c0a5b90b05 Fixed Texture Type and Highlight layer 7 年之前
babylon.node.ts e7834c2729 add spacing to attachToBoxBehavior to make it less dense, do not clear when applying post processes to utility layer 7 年之前
babylon.scene.ts 7930b77097 New NoiseProceduralTexture in core 7 年之前
babylon.sceneComponent.ts 46b82f38e1 Dispatch cameras to specific files 7 年之前
babylon.types.ts ec5cbfcc12 Add typedoc comments 8 年之前
tsconfig.json 68317ae63a Nightly + fix animation bugs 8 年之前