David Catuhe 8fcb819076 Fix gammaSpace updates 6 سال پیش
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ShadersInclude 8fcb819076 Fix gammaSpace updates 6 سال پیش
anaglyph.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
background.fragment.fx 3b0f0f84c4 Pow5 6 سال پیش
background.vertex.fx 5366a7db45 fix background 7 سال پیش
blackAndWhite.fragment.fx e338afbe92 Welcome to Wonderland 8 سال پیش
bloomMerge.fragment.fx 32e477b301 split dof and bloom into separate merges 7 سال پیش
blur.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
chromaticAberration.fragment.fx 1cf5796df7 chromatic aberration alpha 7 سال پیش
circleOfConfusion.fragment.fx 1cf7581f7c set resolution on next blur for dof, avoid a second texture fetch when calculating coc 7 سال پیش
color.fragment.fx f5aa84ddd7 Fix mesh picking issue when used witth multiple cameras 7 سال پیش
color.vertex.fx f5aa84ddd7 Fix mesh picking issue when used witth multiple cameras 7 سال پیش
colorCorrection.fragment.fx 960329ba00 Fixed color correction shader 8 سال پیش
convolution.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
default.fragment.fx 3f3c528cf4 Fix handling of mesh visibility 6 سال پیش
default.vertex.fx 1fbf9b06b9 Finished ReflectionTextureBlock #6012 6 سال پیش
depth.fragment.fx acccd6124c Rename to non vs none 6 سال پیش
depth.vertex.fx a8db5e20a9 Fix #6480 6 سال پیش
depthBoxBlur.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
depthOfField.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
depthOfFieldMerge.fragment.fx 3e44745c98 avoid branching in shaders, avoid sampling center pixel twice in dof blur, move samplers to inside if statements in coc shader 7 سال پیش
displayPass.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
extractHighlights.fragment.fx 9d931dedf9 move image processing to the end but account for exposure in bloom 7 سال پیش
filter.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
fxaa.fragment.fx 05041086e0 Arm Mali Fxaa + nightly 7 سال پیش
fxaa.vertex.fx 4ea05d3bd1 better fxaa 8 سال پیش
geometry.fragment.fx 0fa0627783 Added support of bones velocities while computing velocity map in geometry render buffer 6 سال پیش
geometry.vertex.fx a8db5e20a9 Fix #6480 6 سال پیش
glowBlurPostProcess.fragment.fx 51ae11e721 Highlight Layer First step 9 سال پیش
glowMapGeneration.fragment.fx 1c40aac3aa Fix Glow Layer with Alpha 6 سال پیش
glowMapGeneration.vertex.fx a8db5e20a9 Fix #6480 6 سال پیش
glowMapMerge.fragment.fx 236849ea47 Add Glow Layer 8 سال پیش
glowMapMerge.vertex.fx 51ae11e721 Highlight Layer First step 9 سال پیش
gpuRenderParticles.fragment.fx e3849b162e Integrate part alpha to blend multiply mode 7 سال پیش
gpuRenderParticles.vertex.fx ec958d68a9 Fixed #5893 7 سال پیش
gpuUpdateParticles.fragment.fx dcb6eca321 Associated with #2033 8 سال پیش
gpuUpdateParticles.vertex.fx ec9126f079 Fixed cone emitter with GPU particles 6 سال پیش
grain.fragment.fx dd35c940b6 add grain to default pipeline external to image processing 7 سال پیش
highlights.fragment.fx 7a93a135ae HighlightsPostProcess done + step 1 of imageProcessingPostProcess 8 سال پیش
imageProcessing.fragment.fx f04a29233c remove grain from imageprocessing now that it has been separated 7 سال پیش
kernelBlur.fragment.fx a9defdd356 Factorize Packing 6 سال پیش
kernelBlur.vertex.fx ecf42d1521 Added kernel blur 8 سال پیش
layer.fragment.fx 997c00c9e0 Support for Layer.alphaTest 10 سال پیش
layer.vertex.fx bb50b674d3 Automatic shader precision management 10 سال پیش
lensFlare.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
lensFlare.vertex.fx bb50b674d3 Automatic shader precision management 10 سال پیش
lensHighlights.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
line.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
line.vertex.fx bb50b674d3 Automatic shader precision management 10 سال پیش
motionBlur.fragment.fx 0fa0627783 Added support of bones velocities while computing velocity map in geometry render buffer 6 سال پیش
noise.fragment.fx 6dcd6110dd #fix 5008 7 سال پیش
outline.fragment.fx ac2702ad48 Added logarithmic depth support to outlineRenderer 8 سال پیش
outline.vertex.fx a8db5e20a9 Fix #6480 6 سال پیش
particles.fragment.fx e9e48a68b0 improved color ramp support for particles 7 سال پیش
particles.vertex.fx 560108bf19 Fix particle shader 7 سال پیش
pass.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
passCube.fragment.fx 22e02ec8db Added passCube pp 7 سال پیش
pbr.fragment.fx 97a506f6d6 Add flag, to make energy conservation for the specular workflow deactivatable 6 سال پیش
pbr.vertex.fx a8db5e20a9 Fix #6480 6 سال پیش
postprocess.vertex.fx 7378387e6b Added postprocess.enablePixelPerfectMode to avoid texture scaling/stretching when dealing with non-power of 2 resolutions 9 سال پیش
procedural.vertex.fx bb50b674d3 Automatic shader precision management 10 سال پیش
refraction.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
rgbdDecode.fragment.fx ed74f464ae Step 7 Add Inspector Toolset 7 سال پیش
rgbdEncode.fragment.fx ed74f464ae Step 7 Add Inspector Toolset 7 سال پیش
shadowMap.fragment.fx a9defdd356 Factorize Packing 6 سال پیش
shadowMap.vertex.fx a8db5e20a9 Fix #6480 6 سال پیش
sharpen.fragment.fx d36265b9ae color slider for sharpness effect 8 سال پیش
sprites.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
sprites.vertex.fx 7d152824cf packed sprite close to working 6 سال پیش
ssao.fragment.fx f0d966e4c3 Replacing bilateral blur with kernel blur in SSAO Rendering Pipeline 8 سال پیش
ssao2.fragment.fx a3b7af2ba2 bugfixing and tweaking 7 سال پیش
ssaoCombine.fragment.fx 041e117fd6 Nightly 7 سال پیش
standard.fragment.fx a9defdd356 Factorize Packing 6 سال پیش
stereoscopicInterlace.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
tonemap.fragment.fx bb50b674d3 Automatic shader precision management 10 سال پیش
volumetricLightScattering.fragment.fx 3bd5224e9d Fix VLS shader for webgl2 9 سال پیش
volumetricLightScatteringPass.fragment.fx 61c298f4e6 Fixed VolumetricLightScattering post-process to use a custom vertex shader instead of the depth vertex shader. 6 سال پیش
volumetricLightScatteringPass.vertex.fx 61c298f4e6 Fixed VolumetricLightScattering post-process to use a custom vertex shader instead of the depth vertex shader. 6 سال پیش
vrDistortionCorrection.fragment.fx e567e9326e fixed clear color for VR modes 8 سال پیش
vrMultiviewToSingleview.fragment.fx b2687aa034 Final merge 6 سال پیش