David Catuhe 68cd8dd23b Fix bugs with viewport with mirrors and VR postprocesses преди 8 години
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Procedurals 2cf7717a08 Fixes #2709 преди 8 години
babylon.baseTexture.ts 0722fe2fb4 webgl context lost: step 4 преди 8 години
babylon.colorGradingTexture.ts 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost преди 8 години
babylon.cubeTexture.ts 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost преди 8 години
babylon.dynamicTexture.ts c0d78a58d1 webglcontext lost: step 2 преди 8 години
babylon.hdrCubeTexture.ts 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost преди 8 години
babylon.internalTexture.ts 50806f2efd Webgl context lost step 7 преди 8 години
babylon.mapTexture.ts d22cf6ca31 Add margin support to RectPackingMap and MapTexture преди 9 години
babylon.mirrorTexture.ts 68cd8dd23b Fix bugs with viewport with mirrors and VR postprocesses преди 8 години
babylon.multiRenderTarget.ts efab4a21d3 Nightly преди 8 години
babylon.rawTexture.ts 8220f1520a Fixing file format преди 10 години
babylon.refractionTexture.ts 35a31d9baf Add <reference> tags so that you can use the "Combine files" features of the typescript compiler. The goal was to generate proper mapping files for debugging. преди 9 години
babylon.renderTargetTexture.ts f8374f0f5c Added support for depthPrePass преди 8 години
babylon.texture.ts 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost преди 8 години
babylon.videoTexture.ts 2cf7717a08 Fixes #2709 преди 8 години