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Actions
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6bf40467b7
strictNullChecks aka "What a good idea" step 4
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%!s(int64=8) %!d(string=hai) anos |
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Animations
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03dcc7230c
strict null check: step 2
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%!s(int64=8) %!d(string=hai) anos |
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Audio
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de9c264417
strictFunctionTypes:
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%!s(int64=8) %!d(string=hai) anos |
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Behaviors
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f827fc4a82
Fix tiny compilation issue
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%!s(int64=8) %!d(string=hai) anos |
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Bones
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7164b5bffe
Cleaning up reference tags
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%!s(int64=8) %!d(string=hai) anos |
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Cameras
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9778a829c4
Better null management for camera.onMeshTargetChange
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%!s(int64=8) %!d(string=hai) anos |
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Collisions
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379045380f
Better naming
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%!s(int64=8) %!d(string=hai) anos |
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Culling
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9824853960
Improved picking memory management
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%!s(int64=8) %!d(string=hai) anos |
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Debug
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88355073f4
inspector, webpack, npm, and a lot of fun!
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%!s(int64=8) %!d(string=hai) anos |
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Engine
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de9c264417
strictFunctionTypes:
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%!s(int64=8) %!d(string=hai) anos |
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Events
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6bf40467b7
strictNullChecks aka "What a good idea" step 4
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%!s(int64=8) %!d(string=hai) anos |
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Gamepad
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c319ca1cbf
"AAAAAAAAAAAAAAAAhhhhhaaaa" step 8
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%!s(int64=8) %!d(string=hai) anos |
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Helpers
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d3b4c7704b
Fix Env
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%!s(int64=8) %!d(string=hai) anos |
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Instrumentation
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b01c5b3261
Fixed #3051
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%!s(int64=8) %!d(string=hai) anos |
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Layer
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95b5f2853f
Merge pull request #3036 from RaananW/cleanup-references
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%!s(int64=8) %!d(string=hai) anos |
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LensFlare
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de9c264417
strictFunctionTypes:
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%!s(int64=8) %!d(string=hai) anos |
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Lights
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d4f6f1ee2f
Nightly
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%!s(int64=8) %!d(string=hai) anos |
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Loading
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98d3094472
Fix #3156
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%!s(int64=8) %!d(string=hai) anos |
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Materials
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f827fc4a82
Fix tiny compilation issue
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%!s(int64=8) %!d(string=hai) anos |
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Math
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ad874ac3eb
Fix bug with Unproject
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%!s(int64=8) %!d(string=hai) anos |
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Mesh
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bf095a759d
Merge branch 'master' into strictFunctionTypes
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%!s(int64=8) %!d(string=hai) anos |
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Morph
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aab8715a36
Fix morphTarget nullablility
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%!s(int64=8) %!d(string=hai) anos |
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Particles
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d4f6f1ee2f
Nightly
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%!s(int64=8) %!d(string=hai) anos |
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Physics
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b6a29c3ec7
Formatting and removing BABYLON
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%!s(int64=8) %!d(string=hai) anos |
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PostProcess
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791d4de9ee
Fix #3179
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%!s(int64=8) %!d(string=hai) anos |
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Probes
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ec47654d7f
Nightly
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%!s(int64=8) %!d(string=hai) anos |
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Rendering
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0c02a72dd7
Update to typescript 2.6.1
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%!s(int64=8) %!d(string=hai) anos |
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Shaders
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83aae8b770
Add pbr option for horizon and radiance occlusion
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%!s(int64=8) %!d(string=hai) anos |
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Sprites
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4a513abe21
Associated with #2982 (Holy cow!!)
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%!s(int64=8) %!d(string=hai) anos |
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States
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4a513abe21
Associated with #2982 (Holy cow!!)
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%!s(int64=8) %!d(string=hai) anos |
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Tools
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5909ff1ec1
better task support
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%!s(int64=8) %!d(string=hai) anos |
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babylon.mixins.ts
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257de4f0e2
Fix type definition
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%!s(int64=8) %!d(string=hai) anos |
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babylon.node.ts
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4e1abfa99c
Add dispose to TransformNode class
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%!s(int64=8) %!d(string=hai) anos |
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babylon.scene.ts
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de9c264417
strictFunctionTypes:
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%!s(int64=8) %!d(string=hai) anos |
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babylon.types.ts
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257de4f0e2
Fix type definition
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%!s(int64=8) %!d(string=hai) anos |
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tsconfig.json
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de9c264417
strictFunctionTypes:
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%!s(int64=8) %!d(string=hai) anos |