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David Catuhe 9841215711 Merge pull request #2415 from julien-moreau/master 8 лет назад
.vscode 044c7a1e25 add automatic start for debug 8 лет назад
Exporters 40b8de3f6e Blender 5.3.0 8 лет назад
Playground 1c954892e7 Add Editor Fullscreen button to the playground 8 лет назад
Tools fb8abde16d created Debug.PhysicsViewer 8 лет назад
assets 176b3b7879 generate mip maps for TextureTOols 8 лет назад
dist f9ff6a7ce8 Nightly 8 лет назад
gui a5c655e5bf Fixed issue with GUI in mesh mode + nightly 8 лет назад
inspector 4f2970f78c removed unnecessary override of dispose from PhysicsTab 8 лет назад
loaders a1ae7c422a Add checks if event callbacks are not set 8 лет назад
localDev d0b51f53dd Added slider to GUI 8 лет назад
materialsLibrary df6751067b Add material.getActiveTextures and BaseTexture.WhenAllReady 8 лет назад
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 лет назад
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 лет назад
sandbox 5730c27c73 Updating sites icons with new logo 8 лет назад
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 лет назад
src 8c2b8eabef Check if post-process exists before update the effect when setting up advanced parameters in StandardRenderingPipeline 8 лет назад
tests bdd801490d Nightly + small fixes for default rendering pipeline 8 лет назад
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 лет назад
.gitignore fe7bc7e66c REmoved canvas2d tests 8 лет назад
.gitmodules eb1b2745f6 DAE Exporter 12 лет назад
.travis.yml 1dabcd6f7f travis should use node 6 8 лет назад
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 лет назад
Babylon.sln 04f6e9fa66 Added VS files 9 лет назад
Web.config a0be8373ec Untabify web.config 9 лет назад
bower.json 34ad342456 Update bower.json to latest version 9 лет назад
contributing.md c8c6d6876a Update contributing.md 8 лет назад
license.md 4f44f2ce56 Moved license to a separate file 8 лет назад
package.json 12606375c1 Added blur to mirror 8 лет назад
readme.md 4f44f2ce56 Moved license to a separate file 8 лет назад
tslint.json bd6328c459 none squared capture 8 лет назад
what's new.md a81cc60168 Moved canvas to extensions 8 лет назад

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

For preview release you can use the following ones:

Preview release

3.0-beta can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.