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David Catuhe 8c791b5ae7 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 8 years ago
.vscode ec187df66a fix launch config for debug 8 years ago
Exporters c45e536c92 ddl update link 8 years ago
Playground 97bc5d6ddd Add more meat for PGs 8 years ago
Tools 43976dbca9 Fix 8 years ago
assets 97bc5d6ddd Add more meat for PGs 8 years ago
dist 9cffe63137 Nightly 8 years ago
gui 9cffe63137 Nightly 8 years ago
inspector bf96239b5f Enables to display properly all render target texture 8 years ago
loaders 0feb8dcc2e Fix missing code in glTF loader to load alpha factor 8 years ago
localDev d0b51f53dd Added slider to GUI 8 years ago
materialsLibrary d4b71d70b9 WaterMaterial DeltaTime fix 8 years ago
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 years ago
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 years ago
sandbox 5730c27c73 Updating sites icons with new logo 8 years ago
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 years ago
src 6c8f2434f2 GUI: Added support for pointer move events on projected UI 8 years ago
tests 2026aecc3d nightly 8 years ago
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 years ago
.gitignore fe7bc7e66c REmoved canvas2d tests 8 years ago
.gitmodules eb1b2745f6 DAE Exporter 12 years ago
.travis.yml 1dabcd6f7f travis should use node 6 9 years ago
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 years ago
Babylon.sln 04f6e9fa66 Added VS files 9 years ago
Web.config a0be8373ec Untabify web.config 9 years ago
bower.json 34ad342456 Update bower.json to latest version 9 years ago
contributing.md c8c6d6876a Update contributing.md 9 years ago
license.md 4f44f2ce56 Moved license to a separate file 8 years ago
package.json c6e9ce7ddb new constructor option for engine 8 years ago
readme.md 5502e5dd3b Update readme.md 8 years ago
tslint.json bd6328c459 none squared capture 8 years ago
what's new.md 60c020ad96 Added feault normals generation for standard material 8 years ago

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.