gulpTasks-libraries.js 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182
  1. // Gulp Tools
  2. var gulp = require("gulp");
  3. var webpack = require('webpack');
  4. var webpackStream = require("webpack-stream");
  5. var cp = require('child_process');
  6. var path = require("path");
  7. var concat = require("gulp-concat");
  8. // Gulp Helpers
  9. var uncommentShaders = require('../helpers/gulp-removeShaderComments');
  10. var processShaders = require("../helpers/gulp-processShaders");
  11. var processAmdDeclarationToModule = require('../helpers/gulp-processAmdDeclarationToModule');
  12. var processModuleDeclarationToNamespace = require('../helpers/gulp-processModuleDeclarationToNamespace');
  13. var del = require("del");
  14. // Import Build Config
  15. var configPath = "../config.json";
  16. var config = require(configPath);
  17. // Constants
  18. const tempTypingsFile = "tempTypings.js";
  19. const tempTypingsFolder = "../../.temp/";
  20. const tempTypingsPath = tempTypingsFolder + tempTypingsFile.replace(".js", ".d.ts");
  21. /**
  22. * Clean shader ts files.
  23. */
  24. var cleanShaders = function(settings) {
  25. return del([settings.build.srcDirectory + "**/*.fx.ts"]);
  26. }
  27. /**
  28. * Create shader ts files.
  29. */
  30. var buildShaders = function(settings) {
  31. return gulp.src(settings.build.srcDirectory + "**/*.fx")
  32. .pipe(uncommentShaders())
  33. .pipe(processShaders(settings.isCore));
  34. }
  35. /**
  36. * Build a single library (one of the material of mat lib) from a module (materialsLibrary for instance)
  37. */
  38. var buildExternalLibrariesMultiEntry = function(libraries, settings, isMin) {
  39. // Convert Module to Namespace for globals
  40. var outputDirectory = config.build.outputDirectory + settings.build.distOutputDirectory;
  41. // Does name contain .min. for min files.
  42. var isMinOutputName = libraries[0].output.indexOf(".min.") > -1;
  43. // Webpack Config.
  44. var configFolder = path.dirname(path.resolve(__dirname, configPath));
  45. var wpConfig = require(path.resolve(configFolder, settings.build.webpack));
  46. // Create multi entry list.
  47. wpConfig.entry = { };
  48. for (let library of settings.libraries) {
  49. let name = library.output.replace(isMinOutputName ? ".min.js" : ".js", "");
  50. wpConfig.entry[name] = path.resolve(wpConfig.context, library.entry);
  51. }
  52. // Create output by type (min vs max).
  53. if (isMin) {
  54. delete wpConfig.devtool;
  55. wpConfig.output.filename = isMinOutputName ? '[name].min.js' : '[name].js';
  56. }
  57. else {
  58. // Map Output
  59. wpConfig.devtool = "source-map";
  60. var rootPath = path.resolve(__dirname, "../../../");
  61. var absoluteSrc = path.resolve(__dirname, "../", settings.build.srcDirectory);
  62. wpConfig.output.devtoolModuleFilenameTemplate = (info) => {
  63. info.resourcePath = path.normalize(info.resourcePath);
  64. if (!path.isAbsolute(info.resourcePath)) {
  65. info.resourcePath = path.join(absoluteSrc, info.resourcePath);
  66. }
  67. return `webpack://BABYLONJS/${path.relative(rootPath, info.resourcePath).replace(/\\/g, "/")}`;
  68. };
  69. // Generate unminified file.
  70. wpConfig.mode = "development";
  71. wpConfig.output.filename = isMinOutputName ? '[name].js' : '[name].max.js';
  72. }
  73. // Generate minified file.
  74. let wpBuild = webpackStream(wpConfig, webpack);
  75. return wpBuild.pipe(gulp.dest(outputDirectory));
  76. }
  77. /**
  78. * Build AMD DTS Files
  79. */
  80. var buildAMDDTSFiles = function(libraries, settings, cb) {
  81. // TODO. Generate all d.ts
  82. let library = libraries[0];
  83. if (!library.preventLoadLibrary) {
  84. // Create temp directory.
  85. let srcDirectory = settings.build.srcDirectory;
  86. let depthCount = srcDirectory.match(/\//g).length - srcDirectory.match(/\.\.\//g).length;
  87. let tempDirectory = "";
  88. for (let i = 0; i < depthCount; i++) {
  89. tempDirectory += "../"
  90. }
  91. tempDirectory += ".temp/";
  92. // Generate DTS the old way...
  93. cp.execSync('tsc --module amd --outFile "' + tempDirectory + tempTypingsFile + '" --emitDeclarationOnly true', {
  94. cwd: settings.build.srcDirectory
  95. });
  96. }
  97. cb();
  98. }
  99. /**
  100. * Append Lose DTS Files allowing isolated Modules build
  101. */
  102. var appendLoseDTSFiles = function(settings) {
  103. if (settings.build.loseDTSFiles) {
  104. return gulp.src([tempTypingsPath, settings.build.loseDTSFiles], { base: "./"})
  105. .pipe(concat(tempTypingsPath))
  106. .pipe(gulp.dest(tempTypingsPath));
  107. }
  108. return Promise.resolve();
  109. }
  110. /**
  111. * Process DTS Files
  112. */
  113. var processDTSFiles = function(libraries, settings, cb) {
  114. // Convert Module to Namespace for globals
  115. var outputDirectory = config.build.outputDirectory + settings.build.distOutputDirectory;
  116. // TODO. Generate all d.ts
  117. let library = libraries[0];
  118. if (!library.preventLoadLibrary) {
  119. // Find declaration path.
  120. let fileLocation = path.join(outputDirectory, settings.build.processDeclaration.filename);
  121. // Convert the tsc AMD BUNDLED declaration to our expected one
  122. processAmdDeclarationToModule(tempTypingsPath, {
  123. output: fileLocation,
  124. moduleName: settings.build.processDeclaration.packageName,
  125. entryPoint: library.entry,
  126. externals: settings.build.processDeclaration.classMap,
  127. });
  128. // Convert Module to Namespace for globals
  129. processModuleDeclarationToNamespace(fileLocation, settings.build.processDeclaration);
  130. }
  131. cb();
  132. }
  133. /**
  134. * Dynamic module creation In Serie for WebPack leaks.
  135. */
  136. function buildExternalLibraries(settings) {
  137. // Creates the required tasks.
  138. var tasks = [];
  139. var cleanup = function() { return cleanShaders(settings); };
  140. var shaders = function() { return buildShaders(settings); };
  141. var buildMin = function() { return buildExternalLibrariesMultiEntry(settings.libraries, settings, true) };
  142. var buildMax = function() { return buildExternalLibrariesMultiEntry(settings.libraries, settings, false) };
  143. var buildAMDDTS = function(cb) { return buildAMDDTSFiles(settings.libraries, settings, cb) };
  144. var appendLoseDTS = function() { return appendLoseDTSFiles(settings) };
  145. var processDTS = function(cb) { return processDTSFiles(settings.libraries, settings, cb) };
  146. tasks.push(cleanup, shaders, buildMin, buildMax, buildAMDDTS, appendLoseDTS, processDTS);
  147. return gulp.series.apply(this, tasks);
  148. }
  149. /**
  150. * Dynamic module creation.
  151. */
  152. config.modules.map(function(module) {
  153. const settings = config[module];
  154. gulp.task(module, buildExternalLibraries(settings));
  155. });