David Catuhe d425a6dd2f Added RandomNumberBlock #6012 %!s(int64=6) %!d(string=hai) anos
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Actions 86c72889f4 include "AbstractActionManager" and "FollowCameraInputsManager" with default ES6 export. %!s(int64=6) %!d(string=hai) anos
Animations 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Audio 0d24e56eff Nightly %!s(int64=6) %!d(string=hai) anos
Behaviors f745b5ccae Updated function doc %!s(int64=6) %!d(string=hai) anos
Bones 398dd5fbfc Nightly %!s(int64=6) %!d(string=hai) anos
Cameras 0c2e1abc7f Nightly %!s(int64=6) %!d(string=hai) anos
Collisions 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Culling 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Debug 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Engines 5d8b5c58dd typo %!s(int64=6) %!d(string=hai) anos
Events 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Gamepads 07c66fe3f4 Update gamepadManager.ts %!s(int64=6) %!d(string=hai) anos
Gizmos a93ce8c161 4.1.0-alpha.15 %!s(int64=6) %!d(string=hai) anos
Helpers cfa22fbfa4 Nightly %!s(int64=6) %!d(string=hai) anos
Inputs b77cf9a3f9 Fix Scene.InputManager.detachControl: Wheel event was not detached. %!s(int64=6) %!d(string=hai) anos
Instrumentation d5ac6a269c decouple Math and engine and tools %!s(int64=6) %!d(string=hai) anos
Layers c694980042 Fix Highlight layer enable state %!s(int64=6) %!d(string=hai) anos
Legacy d3699bb822 Debug import %!s(int64=7) %!d(string=hai) anos
LensFlares 65c0b7a46a Fix texture loading bug with lens flares %!s(int64=6) %!d(string=hai) anos
LibDeclarations b5878bb789 Alpha Mode %!s(int64=6) %!d(string=hai) anos
Lights be7b2d1f75 nightly %!s(int64=6) %!d(string=hai) anos
Loading 351ec3727a IBL Intensity %!s(int64=6) %!d(string=hai) anos
Materials d425a6dd2f Added RandomNumberBlock #6012 %!s(int64=6) %!d(string=hai) anos
Maths 2cd32a0293 Added vector3.cross %!s(int64=6) %!d(string=hai) anos
Meshes d1796be9f8 Fix instantiateHierarchy %!s(int64=6) %!d(string=hai) anos
Misc 6cd68d0bef Export IScreenshotSize. Use IScreenshotSize for normal CreateScreenshot command as well. %!s(int64=6) %!d(string=hai) anos
Morph a63622ea98 removing clors from math file %!s(int64=6) %!d(string=hai) anos
Navigation 5fb5f3282d lint %!s(int64=6) %!d(string=hai) anos
Offline 9b53f27e50 Fix WebRequest references (There were quite a lot!) %!s(int64=7) %!d(string=hai) anos
Particles 74cc5ef35f copy dynamic texture img data on clone %!s(int64=6) %!d(string=hai) anos
Physics 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
PostProcesses 7f300ea11b Added support of custom blur width when using lens flare post-process. %!s(int64=6) %!d(string=hai) anos
Probes 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
Rendering 2e96c10092 fix release edges renderer %!s(int64=6) %!d(string=hai) anos
Shaders d425a6dd2f Added RandomNumberBlock #6012 %!s(int64=6) %!d(string=hai) anos
Sprites ef59cbec46 Nightly %!s(int64=6) %!d(string=hai) anos
States 85e55d0d93 reformat %!s(int64=7) %!d(string=hai) anos
.dependency-cruiser.json 5a0e7a6862 Progressing on declaration Files %!s(int64=7) %!d(string=hai) anos
abstractScene.ts a521f821c8 support environment texture in assetcontainer %!s(int64=7) %!d(string=hai) anos
assetContainer.ts 5d73451db8 Fix https://forum.babylonjs.com/t/assetcontainer-dispose-does-not-work/2971 %!s(int64=6) %!d(string=hai) anos
index.ts fec82fb620 Navigation WIP %!s(int64=6) %!d(string=hai) anos
node.ts 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
scene.ts a79836cfbe Fix Parallel Shader Compile with lights UBOs %!s(int64=6) %!d(string=hai) anos
sceneComponent.ts 9802e8b1c1 Fix AssetsManager.LoadAsync %!s(int64=6) %!d(string=hai) anos
tsconfig.json 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
types.ts 85e55d0d93 reformat %!s(int64=7) %!d(string=hai) anos
webpack.config.js 269e1cecb2 Factorize Webpack Config %!s(int64=7) %!d(string=hai) anos