Sebastien Vandenberghe b501e3508f Background material defines %!s(int64=7) %!d(string=hai) anos
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Actions 157c34f135 Nightly %!s(int64=8) %!d(string=hai) anos
Animations 0c967b5d47 removing high limit conditional from runtime _interpolate function %!s(int64=7) %!d(string=hai) anos
Audio b4acbed18b Fixing Sound not handling properly 404, better try/catch in general and fixing dispose. %!s(int64=8) %!d(string=hai) anos
Behaviors 12cefda656 Fix GC and retention point %!s(int64=8) %!d(string=hai) anos
Bones bcd181a75e Update glTF skin loading to allow shader compilation during load %!s(int64=7) %!d(string=hai) anos
Cameras 777dd9595e resize engine when exiting vr, ensure devicevrcamera minz is that of previous camera to avoid objects disapearing %!s(int64=8) %!d(string=hai) anos
Collisions d4eebcbdd1 More code comments %!s(int64=7) %!d(string=hai) anos
Culling 157c34f135 Nightly %!s(int64=8) %!d(string=hai) anos
Debug a5d1e1ab8b removing @ignoreNaming %!s(int64=8) %!d(string=hai) anos
Engine da53b66f29 3.2.0-beta.5 %!s(int64=8) %!d(string=hai) anos
Events 6bf40467b7 strictNullChecks aka "What a good idea" step 4 %!s(int64=8) %!d(string=hai) anos
Gamepad d4eebcbdd1 More code comments %!s(int64=7) %!d(string=hai) anos
Helpers 821f919a08 Perceptual Color Experiment %!s(int64=7) %!d(string=hai) anos
Instrumentation 26646b714e Scene code comments - done!! %!s(int64=8) %!d(string=hai) anos
Layer 50a1650ace Highlight instead of HighLight %!s(int64=8) %!d(string=hai) anos
LensFlare 2e4d885e6c Usue single type to resiolve drawmode %!s(int64=8) %!d(string=hai) anos
Lights 2ec4390755 Fix light projection for PBR %!s(int64=7) %!d(string=hai) anos
Loading 9d9fc977c0 Add support for morphTargets in importMesh %!s(int64=8) %!d(string=hai) anos
Materials b501e3508f Background material defines %!s(int64=7) %!d(string=hai) anos
Math d4eebcbdd1 More code comments %!s(int64=7) %!d(string=hai) anos
Mesh d4eebcbdd1 More code comments %!s(int64=7) %!d(string=hai) anos
Morph 0553932288 More code comments %!s(int64=8) %!d(string=hai) anos
Particles 6085ef4f3a Removed wrong @see comments %!s(int64=8) %!d(string=hai) anos
Physics d4eebcbdd1 More code comments %!s(int64=7) %!d(string=hai) anos
PostProcess d4eebcbdd1 More code comments %!s(int64=7) %!d(string=hai) anos
Probes 17d4c50929 hide the probe.invertYAxis %!s(int64=8) %!d(string=hai) anos
Rendering 6085ef4f3a Removed wrong @see comments %!s(int64=8) %!d(string=hai) anos
Shaders e8d7ac0d2b Nightly + alphaCutOff for stdMat %!s(int64=7) %!d(string=hai) anos
Sprites 12c35190a2 Fix @see / @type and links to php %!s(int64=8) %!d(string=hai) anos
States f4d7dba7a8 No more internals %!s(int64=8) %!d(string=hai) anos
Tools d4eebcbdd1 More code comments %!s(int64=7) %!d(string=hai) anos
babylon.assetContainer.ts c1da5fa29c Now deal with AssetContainer for effect layers %!s(int64=8) %!d(string=hai) anos
babylon.mixins.ts b93c44f06f Moving all codebase to TS 2.8.1 %!s(int64=8) %!d(string=hai) anos
babylon.node.ts 54bd696346 First try to update bone scaling mechanism %!s(int64=8) %!d(string=hai) anos
babylon.scene.ts 3e7f675fd4 Move to date.now %!s(int64=8) %!d(string=hai) anos
babylon.types.ts ec5cbfcc12 Add typedoc comments %!s(int64=8) %!d(string=hai) anos
tsconfig.json 68317ae63a Nightly + fix animation bugs %!s(int64=8) %!d(string=hai) anos