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babylon.boundingBoxRenderer.ts
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63d56a7f1a
removing comments
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8 jaren geleden |
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babylon.depthRenderer.ts
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de082abc96
Fixing depth renderer when using right handed system
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8 jaren geleden |
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babylon.edgesRenderer.ts
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2e4d885e6c
Usue single type to resiolve drawmode
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8 jaren geleden |
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babylon.geometryBufferRenderer.ts
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02146c4663
Merge conflicts
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8 jaren geleden |
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babylon.outlineRenderer.ts
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407b2d3f0f
"They haven't told him it was impossible..They should have" step 8
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8 jaren geleden |
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babylon.renderingGroup.ts
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0a50f3e82d
Fix bug with particle systems and renderingGroups
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8 jaren geleden |
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babylon.renderingManager.ts
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e89b40f7fc
Optimize dispatch to reduce overhead each frame. On scenes with lots of meshes this made a measurable improvement in FPS.
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8 jaren geleden |