David Catuhe 3b883ea25a Complete integration of binary format 11 rokov pred
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babylon.InstancedMesh.js df86b1b85a Fixing bug with instances and octree (again) 11 rokov pred
babylon.InstancedMesh.ts df86b1b85a Fixing bug with instances and octree (again) 11 rokov pred
babylon.abstractMesh.js cc1d8d90cc New Fresnel parameters for StandardMaterial 11 rokov pred
babylon.abstractMesh.ts cc1d8d90cc New Fresnel parameters for StandardMaterial 11 rokov pred
babylon.csg.js 6899c20502 Fixing JSKompactor.exe 12 rokov pred
babylon.csg.ts 6899c20502 Fixing JSKompactor.exe 12 rokov pred
babylon.geometry.js a09571b428 TypeScript port done! 11 rokov pred
babylon.geometry.ts a09571b428 TypeScript port done! 11 rokov pred
babylon.groundMesh.js a09571b428 TypeScript port done! 11 rokov pred
babylon.groundMesh.ts a09571b428 TypeScript port done! 11 rokov pred
babylon.linesMesh.js 619a17f520 New assetsManager 11 rokov pred
babylon.linesMesh.ts 619a17f520 New assetsManager 11 rokov pred
babylon.mesh.js 3b883ea25a Complete integration of binary format 11 rokov pred
babylon.mesh.ts 3b883ea25a Complete integration of binary format 11 rokov pred
babylon.mesh.vertexData.js a09571b428 TypeScript port done! 11 rokov pred
babylon.mesh.vertexData.ts a09571b428 TypeScript port done! 11 rokov pred
babylon.subMesh.js 0e7846ab44 Small fixes 11 rokov pred
babylon.subMesh.ts 0e7846ab44 Small fixes 11 rokov pred
babylon.vertexBuffer.js ed4ba5a9e0 Changing priorities between rotationQuaternion and rotation when loading/saving 12 rokov pred
babylon.vertexBuffer.ts ed4ba5a9e0 Changing priorities between rotationQuaternion and rotation when loading/saving 12 rokov pred