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gui 6c8f2434f2 GUI: Added support for pointer move events on projected UI 8 gadi atpakaļ
inspector bf96239b5f Enables to display properly all render target texture 8 gadi atpakaļ
loaders 3ba6974344 Fixed issues with gltfLoader and Normal maps orientation 8 gadi atpakaļ
localDev d0b51f53dd Added slider to GUI 8 gadi atpakaļ
materialsLibrary 3ba6974344 Fixed issues with gltfLoader and Normal maps orientation 8 gadi atpakaļ
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 gadi atpakaļ
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 gadi atpakaļ
sandbox 5730c27c73 Updating sites icons with new logo 8 gadi atpakaļ
serializers 25cac4667d Adding support to Babylon.JS for morph targets 9 gadi atpakaļ
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.gitmodules eb1b2745f6 DAE Exporter 12 gadi atpakaļ
.travis.yml 1dabcd6f7f travis should use node 6 9 gadi atpakaļ
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 gadi atpakaļ
Babylon.sln 04f6e9fa66 Added VS files 9 gadi atpakaļ
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license.md 4f44f2ce56 Moved license to a separate file 8 gadi atpakaļ
package.json c6e9ce7ddb new constructor option for engine 8 gadi atpakaļ
readme.md 5502e5dd3b Update readme.md 8 gadi atpakaļ
tslint.json bd6328c459 none squared capture 9 gadi atpakaļ
what's new.md 60c020ad96 Added feault normals generation for standard material 8 gadi atpakaļ

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.