Trevor Baron 6b42aaf0e8 always use webVR standing matrix from room height when availible %!s(int64=8) %!d(string=hai) anos
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Actions 486a01eaaa merge preview back to master %!s(int64=8) %!d(string=hai) anos
Animations 1dc021bd61 Fix bug with promise when value is returned instead of promise %!s(int64=8) %!d(string=hai) anos
Audio 513df3fb77 Loader, scene, engine, tools dispose/abort fixes %!s(int64=8) %!d(string=hai) anos
Behaviors ba37dcca98 Further unneeded BABYLON references. %!s(int64=8) %!d(string=hai) anos
Bones ba37dcca98 Further unneeded BABYLON references. %!s(int64=8) %!d(string=hai) anos
Cameras 6b42aaf0e8 always use webVR standing matrix from room height when availible %!s(int64=8) %!d(string=hai) anos
Collisions a7ab12967f Add code comments for geometry class %!s(int64=8) %!d(string=hai) anos
Culling 9824853960 Improved picking memory management %!s(int64=8) %!d(string=hai) anos
Debug be3acc46b4 Fix bug with texture atlas and dynamic textures %!s(int64=8) %!d(string=hai) anos
Engine 87badbb527 initWebVRAsync, useStandingMatrixAsync %!s(int64=8) %!d(string=hai) anos
Events 6bf40467b7 strictNullChecks aka "What a good idea" step 4 %!s(int64=8) %!d(string=hai) anos
Gamepad 3701a58f7e Correct loads GearVR model declaration and model it updateable. Simplify logic for button indexes to observable notifications. %!s(int64=8) %!d(string=hai) anos
Helpers 4e61ac55a4 moved CORS settings directly into VideoTexture, corrected VideoDome ctor for current VideoTexture ctor %!s(int64=8) %!d(string=hai) anos
Instrumentation 655304e44d Fixed #3430 %!s(int64=8) %!d(string=hai) anos
Layer ec038700b4 #3277 Rolling back a single line constructor for glowEffect %!s(int64=8) %!d(string=hai) anos
LensFlare 2e4d885e6c Usue single type to resiolve drawmode %!s(int64=8) %!d(string=hai) anos
Lights b5389deeb3 glTF loader updates and related changes %!s(int64=8) %!d(string=hai) anos
Loading b5389deeb3 glTF loader updates and related changes %!s(int64=8) %!d(string=hai) anos
Materials f8368de944 Merge pull request #3684 from bghgary/loader-fixes %!s(int64=8) %!d(string=hai) anos
Math 163df34576 More doc (Vector3) %!s(int64=8) %!d(string=hai) anos
Mesh b5389deeb3 glTF loader updates and related changes %!s(int64=8) %!d(string=hai) anos
Morph df6ed1020a Allow negative influences in morph target weights %!s(int64=8) %!d(string=hai) anos
Particles 35bd311f77 internal tmp vector3 instead of Tmp.Vector3 (no allocation in the render loop though) %!s(int64=8) %!d(string=hai) anos
Physics 086046f87d setPreTransformMatrix %!s(int64=8) %!d(string=hai) anos
PostProcess bd848b40b1 Merge pull request #3683 from TrevorDev/fixEnableDisableEffect %!s(int64=8) %!d(string=hai) anos
Probes ec47654d7f Nightly %!s(int64=8) %!d(string=hai) anos
Rendering 0a50f3e82d Fix bug with particle systems and renderingGroups %!s(int64=8) %!d(string=hai) anos
Shaders 5f0e100ade resolve conflicts %!s(int64=8) %!d(string=hai) anos
Sprites 2e4d885e6c Usue single type to resiolve drawmode %!s(int64=8) %!d(string=hai) anos
States f4d7dba7a8 No more internals %!s(int64=8) %!d(string=hai) anos
Tools b5389deeb3 glTF loader updates and related changes %!s(int64=8) %!d(string=hai) anos
babylon.assetContainer.ts 1196e8f314 use keep assets logic for all assets that was missed in last pr %!s(int64=8) %!d(string=hai) anos
babylon.mixins.ts f7faaa0e58 Associated with #3600 %!s(int64=8) %!d(string=hai) anos
babylon.node.ts ae5d9fc586 Fixing latest PR %!s(int64=8) %!d(string=hai) anos
babylon.scene.ts 10b1739a4d Merge branch 'master' into glTFLoader-refactor %!s(int64=8) %!d(string=hai) anos
babylon.types.ts 257de4f0e2 Fix type definition %!s(int64=8) %!d(string=hai) anos
tsconfig.json f7faaa0e58 Associated with #3600 %!s(int64=8) %!d(string=hai) anos