László Matuska 8eea1e484f Combining baked and dynamic shadows nicely (lightmap) 9 лет назад
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ShadersInclude 8eea1e484f Combining baked and dynamic shadows nicely (lightmap) 9 лет назад
anaglyph.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
blackAndWhite.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
blur.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
chromaticAberration.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
color.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
color.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
colorCorrection.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
convolution.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
default.fragment.fx 8eea1e484f Combining baked and dynamic shadows nicely (lightmap) 9 лет назад
default.vertex.fx dc58d0cb14 Fixed issue with multiple shadows 9 лет назад
depth.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
depth.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
depthBoxBlur.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
depthOfField.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
displayPass.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
ellipse2d.fragment.fx dfcb5cf3ef More Primitives on the way + Math/Tools 10 лет назад
ellipse2d.vertex.fx 3bb7c89192 Canvas2D: Opacity added + bug fixes 9 лет назад
filter.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
fxaa.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
hdr.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
layer.fragment.fx 997c00c9e0 Support for Layer.alphaTest 10 лет назад
layer.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
legacydefault.fragment.fx 0b5466d6ec Migrating simple material to dynamic lights counting 10 лет назад
legacydefault.vertex.fx dc58d0cb14 Fixed issue with multiple shadows 9 лет назад
legacypbr.fragment.fx e1eb0e2134 ColorGrading and Infinite Lights 10 лет назад
legacypbr.vertex.fx 6774b57a80 Moved pbr to core 10 лет назад
lensFlare.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
lensFlare.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
lensHighlights.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
line.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
line.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
lines2d.fragment.fx dfcb5cf3ef More Primitives on the way + Math/Tools 10 лет назад
lines2d.vertex.fx 3bb7c89192 Canvas2D: Opacity added + bug fixes 9 лет назад
outline.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
outline.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
particles.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
particles.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
pass.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
pbr.fragment.fx 40fea93a49 Fix white reflectance fresnel on specular. 9 лет назад
pbr.vertex.fx dc58d0cb14 Fixed issue with multiple shadows 9 лет назад
postprocess.vertex.fx 7378387e6b Added postprocess.enablePixelPerfectMode to avoid texture scaling/stretching when dealing with non-power of 2 resolutions 10 лет назад
procedural.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
rect2d.fragment.fx 554fc0e935 Fill/Border based Brushes types are now a single Brush2D type 10 лет назад
rect2d.vertex.fx 3bb7c89192 Canvas2D: Opacity added + bug fixes 9 лет назад
refraction.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
shadowMap.fragment.fx 06fd1c2b88 Full Float generator and shaders 9 лет назад
shadowMap.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
sprite2d.fragment.fx 865b353f8d Canvas2d: Proper support of AlphaTest and AlphaBlend (Transparency) 9 лет назад
sprite2d.vertex.fx a3ff53974c Sprite2D: adding spriteScaleFactor to display bigger/smaller sprite compared to its bitmap. Fix texture delay loaded. 9 лет назад
sprites.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
sprites.vertex.fx bb50b674d3 Automatic shader precision management 10 лет назад
ssao.fragment.fx 38ea39a10c SSAO fix 10 лет назад
ssaoCombine.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
standard.fragment.fx 4943f93a6c Nightly 9 лет назад
stereoscopicInterlace.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
text2d.fragment.fx 865b353f8d Canvas2d: Proper support of AlphaTest and AlphaBlend (Transparency) 9 лет назад
text2d.vertex.fx 3bb7c89192 Canvas2D: Opacity added + bug fixes 9 лет назад
tonemap.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
volumetricLightScattering.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад
volumetricLightScatteringPass.fragment.fx b5ddc0e715 Fixed issues with clone and VLS 10 лет назад
vrDistortionCorrection.fragment.fx bb50b674d3 Automatic shader precision management 10 лет назад