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Sebastien Vandenberghe 5b08967fa4 Edge shadow Fallof Fix circle Artifacts 8 years ago
.vscode ec187df66a fix launch config for debug 8 years ago
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gui 2cc74d1fb6 fixed fui npm package 8 years ago
inspector f3520c7bc4 Merge pull request #2579 from ameuleman/master 8 years ago
loaders 7cc2dc1ed6 Force compilation for initial load in glTF loader and clean up 8 years ago
localDev d0b51f53dd Added slider to GUI 8 years ago
materialsLibrary 8af123f9c4 merge 8 years ago
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 years ago
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 years ago
sandbox 943aa3345a Fixing skybox size for sandbox 8 years ago
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 years ago
src 5b08967fa4 Edge shadow Fallof Fix circle Artifacts 8 years ago
tests 5972dfbecc Fixed #2558 8 years ago
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.gitignore fe7bc7e66c REmoved canvas2d tests 8 years ago
.gitmodules eb1b2745f6 DAE Exporter 12 years ago
.travis.yml 1dabcd6f7f travis should use node 6 9 years ago
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 years ago
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package.json 9b4ee513ab Fixing node..first try :) 8 years ago
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tslint.json bd6328c459 none squared capture 8 years ago
what's new.md 60c020ad96 Added feault normals generation for standard material 8 years ago

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.