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David Catuhe 5972dfbecc Fixed #2558 il y a 8 ans
.vscode ec187df66a fix launch config for debug il y a 8 ans
Exporters c45e536c92 ddl update link il y a 8 ans
Playground 943aa3345a Fixing skybox size for sandbox il y a 8 ans
Tools 238ed0e7a1 Introduced performanceMonitor class to get better FPS analysis il y a 8 ans
assets 943aa3345a Fixing skybox size for sandbox il y a 8 ans
dist 5972dfbecc Fixed #2558 il y a 8 ans
gui c3d4879106 tiny fix for gui il y a 8 ans
inspector bf96239b5f Enables to display properly all render target texture il y a 8 ans
loaders f1ab10433e Fixed #2561 and #2560 il y a 8 ans
localDev d0b51f53dd Added slider to GUI il y a 9 ans
materialsLibrary d4b71d70b9 WaterMaterial DeltaTime fix il y a 8 ans
postProcessLibrary 1b48f67f75 Add Inspector Shortcut il y a 9 ans
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library il y a 8 ans
sandbox 943aa3345a Fixing skybox size for sandbox il y a 8 ans
serializers 25cac4667d Adding support to Babylon.JS for morph targets il y a 9 ans
src 5972dfbecc Fixed #2558 il y a 8 ans
tests 5972dfbecc Fixed #2558 il y a 8 ans
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS il y a 10 ans
.gitignore fe7bc7e66c REmoved canvas2d tests il y a 9 ans
.gitmodules eb1b2745f6 DAE Exporter il y a 12 ans
.travis.yml 1dabcd6f7f travis should use node 6 il y a 9 ans
Babylon.csproj fb8abde16d created Debug.PhysicsViewer il y a 8 ans
Babylon.sln 04f6e9fa66 Added VS files il y a 9 ans
Web.config a0be8373ec Untabify web.config il y a 9 ans
bower.json 34ad342456 Update bower.json to latest version il y a 9 ans
contributing.md c8c6d6876a Update contributing.md il y a 9 ans
license.md 4f44f2ce56 Moved license to a separate file il y a 8 ans
package.json c6e9ce7ddb new constructor option for engine il y a 8 ans
readme.md 5502e5dd3b Update readme.md il y a 8 ans
tslint.json bd6328c459 none squared capture il y a 9 ans
what's new.md 60c020ad96 Added feault normals generation for standard material il y a 8 ans

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.