environmentSerializer.ts 12 KB

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  1. import { Vector3 } from 'babylonjs/Maths/math';
  2. import { Tools } from 'babylonjs/Misc/tools';
  3. import { TextureCube, PixelFormat, PixelType } from './texture';
  4. /**
  5. * Spherical polynomial coefficients (counter part to spherical harmonic coefficients used in shader irradiance calculation)
  6. * @ignoreChildren
  7. */
  8. export interface SphericalPolynomalCoefficients {
  9. x: Vector3;
  10. y: Vector3;
  11. z: Vector3;
  12. xx: Vector3;
  13. yy: Vector3;
  14. zz: Vector3;
  15. yz: Vector3;
  16. zx: Vector3;
  17. xy: Vector3;
  18. }
  19. /**
  20. * Wraps data and maps required for environments with physically based rendering
  21. */
  22. export interface PBREnvironment {
  23. /**
  24. * Spherical Polynomial Coefficients representing an irradiance map
  25. */
  26. irradiancePolynomialCoefficients: SphericalPolynomalCoefficients;
  27. /**
  28. * Specular cubemap
  29. */
  30. specularTexture?: TextureCube;
  31. /**
  32. * A scale factor applied to RGB values after reading from environment maps
  33. */
  34. textureIntensityScale: number;
  35. }
  36. /**
  37. * Environment map representations: layouts, projections and approximations
  38. */
  39. export type MapType =
  40. 'irradiance_sh_coefficients_9' |
  41. 'cubemap_faces';
  42. /**
  43. * Image type used for environment map
  44. */
  45. export type ImageType = 'png';
  46. //Payload Descriptor
  47. /**
  48. * A generic field in JSON that report's its type
  49. */
  50. export interface TypedObject<T> {
  51. type: T;
  52. }
  53. /**
  54. * Describes a range of bytes starting at byte pos (inclusive) and finishing at byte pos + length - 1
  55. */
  56. export interface ByteRange {
  57. pos: number;
  58. length: number;
  59. }
  60. /**
  61. * Complete Spectre Environment JSON Descriptor
  62. */
  63. export interface EnvJsonDescriptor {
  64. radiance: TypedObject<MapType>;
  65. irradiance: TypedObject<MapType>;
  66. specular: TypedObject<MapType>;
  67. }
  68. /**
  69. * Spherical harmonic coefficients to provide an irradiance map
  70. */
  71. export interface IrradianceSHCoefficients9 extends TypedObject<MapType> {
  72. l00: Array<number>;
  73. l1_1: Array<number>;
  74. l10: Array<number>;
  75. l11: Array<number>;
  76. l2_2: Array<number>;
  77. l2_1: Array<number>;
  78. l20: Array<number>;
  79. l21: Array<number>;
  80. l22: Array<number>;
  81. }
  82. /**
  83. * A generic set of images, where the image content is specified by byte ranges in the mipmaps field
  84. */
  85. export interface ImageSet<T> extends TypedObject<MapType> {
  86. imageType: ImageType;
  87. width: number;
  88. height: number;
  89. mipmaps: Array<T>;
  90. multiplier: number;
  91. }
  92. /**
  93. * A set of cubemap faces
  94. */
  95. export type CubemapFaces = ImageSet<Array<ByteRange>>;
  96. /**
  97. * A single image containing an atlas of equirectangular-projection maps across all mip levels
  98. */
  99. export type EquirectangularMipmapAtlas = ImageSet<ByteRange>;
  100. /**
  101. * A static class proving methods to aid parsing Spectre environment files
  102. */
  103. export class EnvironmentDeserializer {
  104. /**
  105. * Parses an arraybuffer into a new PBREnvironment object
  106. * @param arrayBuffer The arraybuffer of the Spectre environment file
  107. * @return a PBREnvironment object
  108. */
  109. public static Parse(arrayBuffer: ArrayBuffer): PBREnvironment {
  110. var environment: PBREnvironment = {
  111. //irradiance
  112. irradiancePolynomialCoefficients: {
  113. x: new Vector3(0, 0, 0),
  114. y: new Vector3(0, 0, 0),
  115. z: new Vector3(0, 0, 0),
  116. xx: new Vector3(0, 0, 0),
  117. yy: new Vector3(0, 0, 0),
  118. zz: new Vector3(0, 0, 0),
  119. yz: new Vector3(0, 0, 0),
  120. zx: new Vector3(0, 0, 0),
  121. xy: new Vector3(0, 0, 0)
  122. },
  123. //specular
  124. textureIntensityScale: 1.0,
  125. };
  126. //read .env
  127. let littleEndian = false;
  128. let magicBytes = [0x86, 0x16, 0x87, 0x96, 0xf6, 0xd6, 0x96, 0x36];
  129. let dataView = new DataView(arrayBuffer);
  130. let pos = 0;
  131. for (let i = 0; i < magicBytes.length; i++) {
  132. if (dataView.getUint8(pos++) !== magicBytes[i]) {
  133. Tools.Error('Not a Spectre environment map');
  134. }
  135. }
  136. let version = dataView.getUint16(pos, littleEndian); pos += 2;
  137. if (version !== 1) {
  138. Tools.Warn('Unsupported Spectre environment map version "' + version + '"');
  139. }
  140. //read json descriptor - collect characters up to null terminator
  141. let descriptorString = '';
  142. let charCode = 0x00;
  143. while ((charCode = dataView.getUint8(pos++))) {
  144. descriptorString += String.fromCharCode(charCode);
  145. }
  146. let descriptor: EnvJsonDescriptor = JSON.parse(descriptorString);
  147. let payloadPos = pos;
  148. //irradiance
  149. switch (descriptor.irradiance.type) {
  150. case 'irradiance_sh_coefficients_9':
  151. //irradiance
  152. let harmonics = <IrradianceSHCoefficients9>descriptor.irradiance;
  153. EnvironmentDeserializer._ConvertSHIrradianceToLambertianRadiance(harmonics);
  154. //harmonics now represent radiance
  155. EnvironmentDeserializer._ConvertSHToSP(harmonics, environment.irradiancePolynomialCoefficients);
  156. break;
  157. default:
  158. Tools.Error('Unhandled MapType descriptor.irradiance.type (' + descriptor.irradiance.type + ')');
  159. }
  160. //specular
  161. switch (descriptor.specular.type) {
  162. case 'cubemap_faces':
  163. var specularDescriptor = <CubemapFaces>descriptor.specular;
  164. let specularTexture = environment.specularTexture = new TextureCube(PixelFormat.RGBA, PixelType.UNSIGNED_BYTE);
  165. environment.textureIntensityScale = specularDescriptor.multiplier != null ? specularDescriptor.multiplier : 1.0;
  166. let mipmaps = specularDescriptor.mipmaps;
  167. let imageType = specularDescriptor.imageType;
  168. for (let l = 0; l < mipmaps.length; l++) {
  169. let faceRanges = mipmaps[l];
  170. specularTexture.source[l] = [];
  171. for (let i = 0; i < 6; i++) {
  172. let range = faceRanges[i];
  173. let bytes = new Uint8Array(arrayBuffer, payloadPos + range.pos, range.length);
  174. switch (imageType) {
  175. case 'png':
  176. //construct image element from bytes
  177. let image = new Image();
  178. let src = URL.createObjectURL(new Blob([bytes], { type: 'image/png' }));
  179. image.src = src;
  180. specularTexture.source[l][i] = image;
  181. break;
  182. default:
  183. Tools.Error('Unhandled ImageType descriptor.specular.imageType (' + imageType + ')');
  184. }
  185. }
  186. }
  187. break;
  188. default:
  189. Tools.Error('Unhandled MapType descriptor.specular.type (' + descriptor.specular.type + ')');
  190. }
  191. return environment;
  192. }
  193. /**
  194. * Convert from irradiance to outgoing radiance for Lambertian BDRF, suitable for efficient shader evaluation.
  195. * L = (1/pi) * E * rho
  196. *
  197. * This is done by an additional scale by 1/pi, so is a fairly trivial operation but important conceptually.
  198. * @param harmonics Spherical harmonic coefficients (9)
  199. */
  200. private static _ConvertSHIrradianceToLambertianRadiance(harmonics: any): void {
  201. EnvironmentDeserializer._ScaleSH(harmonics, 1 / Math.PI);
  202. // The resultant SH now represents outgoing radiance, so includes the Lambert 1/pi normalisation factor but without albedo (rho) applied
  203. // (The pixel shader must apply albedo after texture fetches, etc).
  204. }
  205. /**
  206. * Convert spherical harmonics to spherical polynomial coefficients
  207. * @param harmonics Spherical harmonic coefficients (9)
  208. * @param outPolynomialCoefficents Polynomial coefficients (9) object to store result
  209. */
  210. private static _ConvertSHToSP(harmonics: any, outPolynomialCoefficents: SphericalPolynomalCoefficients) {
  211. const rPi = 1 / Math.PI;
  212. //x
  213. outPolynomialCoefficents.x.x = 1.02333 * harmonics.l11[0] * rPi;
  214. outPolynomialCoefficents.x.y = 1.02333 * harmonics.l11[1] * rPi;
  215. outPolynomialCoefficents.x.z = 1.02333 * harmonics.l11[2] * rPi;
  216. outPolynomialCoefficents.y.x = 1.02333 * harmonics.l1_1[0] * rPi;
  217. outPolynomialCoefficents.y.y = 1.02333 * harmonics.l1_1[1] * rPi;
  218. outPolynomialCoefficents.y.z = 1.02333 * harmonics.l1_1[2] * rPi;
  219. outPolynomialCoefficents.z.x = 1.02333 * harmonics.l10[0] * rPi;
  220. outPolynomialCoefficents.z.y = 1.02333 * harmonics.l10[1] * rPi;
  221. outPolynomialCoefficents.z.z = 1.02333 * harmonics.l10[2] * rPi;
  222. //xx
  223. outPolynomialCoefficents.xx.x = (0.886277 * harmonics.l00[0] - 0.247708 * harmonics.l20[0] + 0.429043 * harmonics.l22[0]) * rPi;
  224. outPolynomialCoefficents.xx.y = (0.886277 * harmonics.l00[1] - 0.247708 * harmonics.l20[1] + 0.429043 * harmonics.l22[1]) * rPi;
  225. outPolynomialCoefficents.xx.z = (0.886277 * harmonics.l00[2] - 0.247708 * harmonics.l20[2] + 0.429043 * harmonics.l22[2]) * rPi;
  226. outPolynomialCoefficents.yy.x = (0.886277 * harmonics.l00[0] - 0.247708 * harmonics.l20[0] - 0.429043 * harmonics.l22[0]) * rPi;
  227. outPolynomialCoefficents.yy.y = (0.886277 * harmonics.l00[1] - 0.247708 * harmonics.l20[1] - 0.429043 * harmonics.l22[1]) * rPi;
  228. outPolynomialCoefficents.yy.z = (0.886277 * harmonics.l00[2] - 0.247708 * harmonics.l20[2] - 0.429043 * harmonics.l22[2]) * rPi;
  229. outPolynomialCoefficents.zz.x = (0.886277 * harmonics.l00[0] + 0.495417 * harmonics.l20[0]) * rPi;
  230. outPolynomialCoefficents.zz.y = (0.886277 * harmonics.l00[1] + 0.495417 * harmonics.l20[1]) * rPi;
  231. outPolynomialCoefficents.zz.z = (0.886277 * harmonics.l00[2] + 0.495417 * harmonics.l20[2]) * rPi;
  232. //yz
  233. outPolynomialCoefficents.yz.x = 0.858086 * harmonics.l2_1[0] * rPi;
  234. outPolynomialCoefficents.yz.y = 0.858086 * harmonics.l2_1[1] * rPi;
  235. outPolynomialCoefficents.yz.z = 0.858086 * harmonics.l2_1[2] * rPi;
  236. outPolynomialCoefficents.zx.x = 0.858086 * harmonics.l21[0] * rPi;
  237. outPolynomialCoefficents.zx.y = 0.858086 * harmonics.l21[1] * rPi;
  238. outPolynomialCoefficents.zx.z = 0.858086 * harmonics.l21[2] * rPi;
  239. outPolynomialCoefficents.xy.x = 0.858086 * harmonics.l2_2[0] * rPi;
  240. outPolynomialCoefficents.xy.y = 0.858086 * harmonics.l2_2[1] * rPi;
  241. outPolynomialCoefficents.xy.z = 0.858086 * harmonics.l2_2[2] * rPi;
  242. }
  243. /**
  244. * Multiplies harmonic coefficients in place
  245. * @param harmonics Spherical harmonic coefficients (9)
  246. * @param scaleFactor Value to multiply by
  247. */
  248. private static _ScaleSH(harmonics: any, scaleFactor: number) {
  249. harmonics.l00[0] *= scaleFactor;
  250. harmonics.l00[1] *= scaleFactor;
  251. harmonics.l00[2] *= scaleFactor;
  252. harmonics.l1_1[0] *= scaleFactor;
  253. harmonics.l1_1[1] *= scaleFactor;
  254. harmonics.l1_1[2] *= scaleFactor;
  255. harmonics.l10[0] *= scaleFactor;
  256. harmonics.l10[1] *= scaleFactor;
  257. harmonics.l10[2] *= scaleFactor;
  258. harmonics.l11[0] *= scaleFactor;
  259. harmonics.l11[1] *= scaleFactor;
  260. harmonics.l11[2] *= scaleFactor;
  261. harmonics.l2_2[0] *= scaleFactor;
  262. harmonics.l2_2[1] *= scaleFactor;
  263. harmonics.l2_2[2] *= scaleFactor;
  264. harmonics.l2_1[0] *= scaleFactor;
  265. harmonics.l2_1[1] *= scaleFactor;
  266. harmonics.l2_1[2] *= scaleFactor;
  267. harmonics.l20[0] *= scaleFactor;
  268. harmonics.l20[1] *= scaleFactor;
  269. harmonics.l20[2] *= scaleFactor;
  270. harmonics.l21[0] *= scaleFactor;
  271. harmonics.l21[1] *= scaleFactor;
  272. harmonics.l21[2] *= scaleFactor;
  273. harmonics.l22[0] *= scaleFactor;
  274. harmonics.l22[1] *= scaleFactor;
  275. harmonics.l22[2] *= scaleFactor;
  276. }
  277. }