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Adam Bowman 4f2970f78c removed unnecessary override of dispose from PhysicsTab 8 anni fa
.vscode 044c7a1e25 add automatic start for debug 8 anni fa
Exporters 40b8de3f6e Blender 5.3.0 8 anni fa
Playground 1c954892e7 Add Editor Fullscreen button to the playground 8 anni fa
Tools fb8abde16d created Debug.PhysicsViewer 8 anni fa
assets 176b3b7879 generate mip maps for TextureTOols 8 anni fa
dist f9ff6a7ce8 Nightly 8 anni fa
gui a5c655e5bf Fixed issue with GUI in mesh mode + nightly 8 anni fa
inspector 4f2970f78c removed unnecessary override of dispose from PhysicsTab 8 anni fa
loaders 408992a017 Add support for MSFT_lod extension to glTF loader 8 anni fa
localDev d0b51f53dd Added slider to GUI 8 anni fa
materialsLibrary df6751067b Add material.getActiveTextures and BaseTexture.WhenAllReady 8 anni fa
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 9 anni fa
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 anni fa
sandbox 5730c27c73 Updating sites icons with new logo 8 anni fa
serializers 25cac4667d Adding support to Babylon.JS for morph targets 9 anni fa
src 30d1f7424e new physics tab for Inspector 8 anni fa
tests bdd801490d Nightly + small fixes for default rendering pipeline 8 anni fa
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 anni fa
.gitignore fe7bc7e66c REmoved canvas2d tests 8 anni fa
.gitmodules eb1b2745f6 DAE Exporter 12 anni fa
.travis.yml 1dabcd6f7f travis should use node 6 9 anni fa
Babylon.csproj fb8abde16d created Debug.PhysicsViewer 8 anni fa
Babylon.sln 04f6e9fa66 Added VS files 9 anni fa
Web.config a0be8373ec Untabify web.config 9 anni fa
bower.json 34ad342456 Update bower.json to latest version 9 anni fa
contributing.md c8c6d6876a Update contributing.md 9 anni fa
license.md 4f44f2ce56 Moved license to a separate file 8 anni fa
package.json 12606375c1 Added blur to mirror 8 anni fa
readme.md 4f44f2ce56 Moved license to a separate file 8 anni fa
tslint.json bd6328c459 none squared capture 8 anni fa
what's new.md a81cc60168 Moved canvas to extensions 8 anni fa

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

For preview release you can use the following ones:

Preview release

3.0-beta can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.