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  1. <!DOCTYPE html>
  2. <html xmlns="http://www.w3.org/1999/xhtml">
  3. <head>
  4. <title>Babylon Engine for HTML5</title>
  5. <script>
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  12. ga('create', 'UA-41767310-1', 'babylonjs.com');
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  14. </script>
  15. <link href="index.css" rel="stylesheet" />
  16. <script src="hand.minified-1.1.1.js"></script>
  17. <!--<script src="Babylon/Tools/babylon.math.js"></script>
  18. <script src="Babylon/Tools/babylon.tools.js"></script>
  19. <script src="Babylon/babylon.engine.js"></script>
  20. <script src="Babylon/Culling/babylon.boundingSphere.js"></script>
  21. <script src="Babylon/Culling/babylon.boundingBox.js"></script>
  22. <script src="Babylon/Culling/babylon.boundingInfo.js"></script>
  23. <script src="Babylon/Lights/babylon.light.js"></script>
  24. <script src="Babylon/Lights/babylon.pointLight.js"></script>
  25. <script src="Babylon/Lights/babylon.spotLight.js"></script>
  26. <script src="Babylon/Lights/babylon.hemisphericLight.js"></script>
  27. <script src="Babylon/Lights/babylon.directionalLight.js"></script>
  28. <script src="Babylon/Lights/Shadows/babylon.shadowGenerator.js"></script>
  29. <script src="Babylon/Collisions/babylon.collisionPlane.js"></script>
  30. <script src="Babylon/Collisions/babylon.collider.js"></script>
  31. <script src="Babylon/Cameras/babylon.camera.js"></script>
  32. <script src="Babylon/Cameras/babylon.freeCamera.js"></script>
  33. <script src="Babylon/Cameras/babylon.touchCamera.js"></script>
  34. <script src="Babylon/Cameras/babylon.arcRotateCamera.js"></script>
  35. <script src="Babylon/babylon.scene.js"></script>
  36. <script src="Babylon/Mesh/babylon.mesh.js"></script>
  37. <script src="Babylon/Mesh/babylon.subMesh.js"></script>
  38. <script src="Babylon/Materials/textures/babylon.baseTexture.js"></script>
  39. <script src="Babylon/Materials/textures/babylon.texture.js"></script>
  40. <script src="Babylon/Materials/textures/babylon.cubeTexture.js"></script>
  41. <script src="Babylon/Materials/textures/babylon.renderTargetTexture.js"></script>
  42. <script src="Babylon/Materials/textures/babylon.mirrorTexture.js"></script>
  43. <script src="Babylon/Materials/textures/babylon.dynamicTexture.js"></script>
  44. <script src="Babylon/Materials/textures/babylon.videoTexture.js"></script>
  45. <script src="Babylon/Materials/babylon.effect.js"></script>
  46. <script src="Babylon/Materials/babylon.material.js"></script>
  47. <script src="Babylon/Materials/babylon.standardMaterial.js"></script>
  48. <script src="Babylon/Materials/babylon.multiMaterial.js"></script>
  49. <script src="Babylon/Tools/babylon.sceneLoader.js"></script>
  50. <script src="Babylon/Sprites/babylon.spriteManager.js"></script>
  51. <script src="Babylon/Sprites/babylon.sprite.js"></script>
  52. <script src="Babylon/Layer/babylon.layer.js"></script>
  53. <script src="Babylon/Particles/babylon.particle.js"></script>
  54. <script src="Babylon/Particles/babylon.particleSystem.js"></script>
  55. <script src="Babylon/Animations/babylon.animation.js"></script>
  56. <script src="Babylon/Animations/babylon.animatable.js"></script>-->
  57. <script src="babylon.js"></script>
  58. <script src="Scenes/Customs/test.js"></script>
  59. <script src="Scenes/Customs/lights_test.js"></script>
  60. <script src="Scenes/Customs/bump_test.js"></script>
  61. <script src="Scenes/Customs/fog_test.js"></script>
  62. <script src="Scenes/Customs/multimat.js"></script>
  63. <script src="Scenes/Customs/heightMap_test.js"></script>
  64. <script src="Scenes/Customs/shadows.js"></script>
  65. <script src="index.js"></script>
  66. </head>
  67. <body onload="onload();">
  68. <div id="rootDiv">
  69. <div id="screen1">
  70. <div id="menuPanel">
  71. <br />
  72. <div id="title3">
  73. * Warning: <i>IE11 WebGL</i> support is still in <b>preview stage</b> and some rendering may be incorrect *<br />
  74. </div>
  75. <div id="itemsContainer">
  76. <div class="header">
  77. DEMOS
  78. </div>
  79. <div id="items"></div>
  80. <div class="header">
  81. <br />
  82. FEATURES TESTS
  83. </div>
  84. <div id="testItems"></div>
  85. </div>
  86. </div>
  87. <img id="back" src="Assets/BandeauEmbleme.png" />
  88. <img id="mainTitle" src="Assets/Logo.png" />
  89. <div id="gradient"></div>
  90. <div id="title0">WEBGL.</div>
  91. <div id="title1">SIMPLE.</div>
  92. <div id="title2">POWERFUL.</div>
  93. <div id="downloadText">DOWNLOAD</div>
  94. <a href="https://github.com/BabylonJS/Babylon.js">
  95. <img id="downloadLink" src="Assets/BtnDownload.png" class="button" />
  96. </a>
  97. <div id="aboutText">ABOUT</div>
  98. <img id="aboutLink" src="Assets/BtnAbout.png" class="button" />
  99. <div id="aboutPanel">
  100. <div id="aboutParagraph">
  101. <h1>Credits</h1>
  102. <p>
  103. <i>3D engine:</i> David <b>CATUHE</b> (<a href="http://www.twitter.com/@deltakosh">@deltakosh</a>)<br />
  104. <i>Scenes:</i> Michel <b>ROUSSEAU</b> (<a href="http://www.twitter.com/@rousseau_michel">@rousseau_michel</a>)<br />
  105. <i>Game FX:</i> Pierre <b>LAGARDE</b> (<a href="http://www.twitter.com/@pierlag">@pierlag</a>)<br />
  106. <i>Game FX:</i> Sébastien <b>PERTUS</b> (<a href="http://www.twitter.com/@sebastienpertus">@sebastienpertus</a>)<br />
  107. <i>Game FX:</i> David <b>ROUSSET</b> (<a href="http://www.twitter.com/@davrous">@davrous</a>)<br />
  108. </p>
  109. </div>
  110. <div id="aboutParagraph">
  111. <h1>About babylon.js</h1>
  112. Babylon.js is a 3D engine based on <b>webgl</b> and <b>javascript</b>.
  113. It supports the following features:
  114. </div>
  115. <div id="features">
  116. <div id="engineFeatures">
  117. <ul>
  118. <li>Complete scene graph with lights, cameras, materials and meshes</li>
  119. <li><b>Collisions engine</b></li>
  120. <li>Scene picking</li>
  121. <li>Antialiasing</li>
  122. <li><b>Animations engine</b></li>
  123. <li><b>Particles Systems</b></li>
  124. <li>Sprites and 2D layers</li>
  125. <li>
  126. Optimizations engines:
  127. <ul>
  128. <li>Frustum clipping</li>
  129. <li>Sub-meshes clipping</li>
  130. <li>Hardware scaling</li>
  131. </ul>
  132. </li>
  133. <li>
  134. Standard material is a <b>per pixel</b> material that supports:
  135. <ul>
  136. <li>Diffuse lightning and texture</li>
  137. <li>Ambient lightning and texture</li>
  138. <li>Specular lightning</li>
  139. <li>Opacity texture</li>
  140. <li>Reflection texture (Spheric, planar, cubic and projection)</li>
  141. <li><b>Mirror texture</b></li>
  142. <li><b>Emissive texture</b></li>
  143. <li><b>Specular texture</b></li>
  144. <li><b>Bump texture</b></li>
  145. <li>Up to 4 lights (points, directionals, spots, hemispherics)</li>
  146. <li>Custom materials</li>
  147. <li>Skybox</li>
  148. </ul>
  149. </li>
  150. <li>
  151. Special FX
  152. <ul>
  153. <li>Fog</li>
  154. <li>Alpha blending</li>
  155. <li>Alpha testing</li>
  156. <li>Billboarding</li>
  157. <li>Fullscreen mode</li>
  158. <li>Shadow Maps and Variance Shadow Maps</li>
  159. </ul>
  160. </li>
  161. <li>
  162. Textures:
  163. <ul>
  164. <li>Render target textures</li>
  165. <li>Dynamic textures (canvas)</li>
  166. <li>Video textures</li>
  167. </ul>
  168. </li>
  169. <li>
  170. Cameras:
  171. <ul>
  172. <li>Arc rotate camera</li>
  173. <li>Free camera</li>
  174. <li><b>Touch camera</b></li>
  175. </ul>
  176. </li>
  177. <li>
  178. Meshes:
  179. <ul>
  180. <li>Mesh cloning</li>
  181. <li>Dynamic meshes</li>
  182. <li><b>Height maps</b></li>
  183. </ul>
  184. </li>
  185. <li>
  186. Import:
  187. <ul>
  188. <li>Babylon scene file can be converted from <i>.OBJ</i>, <i>.FBX</i>, <i>.MXB</i></li>
  189. <li>Exporter for Blender</li>
  190. </ul>
  191. </li>
  192. </ul>
  193. </div>
  194. </div>
  195. </div>
  196. </div>
  197. <div id="opacityMask" class="hidden"></div>
  198. <div id="renderZone" class="movedRight">
  199. <canvas id="renderCanvas"></canvas>
  200. <div id="fps"></div>
  201. <div id="stats"></div>
  202. <div id="status"></div>
  203. <div id="controlPanel">
  204. <div id="controlsZone">
  205. <div id="leftPart">
  206. <p>
  207. <label><input type="checkbox" id="wireframe" />Wireframe</label>
  208. </p>
  209. <p>
  210. <label><input type="checkbox" id="enableStats" checked="true" />Statistics</label>
  211. </p>
  212. <p>
  213. <label><input type="checkbox" id="collisions" checked="true" />Collisions</label>
  214. </p>
  215. <p>
  216. <button id="fullscreen">Switch fullscreen mode</button>
  217. </p>
  218. </div>
  219. <div id="rightPart">
  220. <p>
  221. Hardware scaling:
  222. <select id="hardwareScalingLevel">
  223. <option>1</option>
  224. <option>2</option>
  225. <option>3</option>
  226. <option>4</option>
  227. </select>
  228. </p>
  229. <p>
  230. <button id="touchCamera">Switch to touch camera</button>
  231. </p>
  232. <p id="extensions"></p>
  233. </div>
  234. </div>
  235. <div class="tag">Control panel</div>
  236. <div class="tag" id="clickableTag"></div>
  237. </div>
  238. </div>
  239. <div id="notSupported" class="hidden">Sorry but your browser does not support WebGL...</div>
  240. <div id="loadingBack" class="loadingBack"></div>
  241. <div id="loadingText" class="loadingText"></div>
  242. </div>
  243. </body>
  244. </html>