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David Catuhe 4cbe86d652 Nightly il y a 8 ans
.vscode 044c7a1e25 add automatic start for debug il y a 8 ans
Exporters 40b8de3f6e Blender 5.3.0 il y a 8 ans
Playground 1c954892e7 Add Editor Fullscreen button to the playground il y a 8 ans
Tools fc9b2beec1 Add gui tab to the inspector il y a 8 ans
assets 176b3b7879 generate mip maps for TextureTOols il y a 8 ans
dist 4cbe86d652 Nightly il y a 8 ans
gui a5c655e5bf Fixed issue with GUI in mesh mode + nightly il y a 8 ans
inspector fc9b2beec1 Add gui tab to the inspector il y a 8 ans
loaders 408992a017 Add support for MSFT_lod extension to glTF loader il y a 8 ans
localDev d0b51f53dd Added slider to GUI il y a 8 ans
materialsLibrary df6751067b Add material.getActiveTextures and BaseTexture.WhenAllReady il y a 8 ans
postProcessLibrary 1b48f67f75 Add Inspector Shortcut il y a 9 ans
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library il y a 8 ans
sandbox 5730c27c73 Updating sites icons with new logo il y a 8 ans
serializers 25cac4667d Adding support to Babylon.JS for morph targets il y a 9 ans
src 4cbe86d652 Nightly il y a 8 ans
tests bdd801490d Nightly + small fixes for default rendering pipeline il y a 8 ans
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS il y a 10 ans
.gitignore fe7bc7e66c REmoved canvas2d tests il y a 8 ans
.gitmodules eb1b2745f6 DAE Exporter il y a 12 ans
.travis.yml 1dabcd6f7f travis should use node 6 il y a 9 ans
Babylon.csproj b1cb781ab2 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js il y a 9 ans
Babylon.sln 04f6e9fa66 Added VS files il y a 9 ans
Web.config a0be8373ec Untabify web.config il y a 9 ans
bower.json 34ad342456 Update bower.json to latest version il y a 9 ans
contributing.md c8c6d6876a Update contributing.md il y a 9 ans
license.md 4f44f2ce56 Moved license to a separate file il y a 8 ans
package.json 12606375c1 Added blur to mirror il y a 8 ans
readme.md 4f44f2ce56 Moved license to a separate file il y a 8 ans
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what's new.md a81cc60168 Moved canvas to extensions il y a 8 ans

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

For preview release you can use the following ones:

Preview release

3.0-beta can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.