config.json 11 KB

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  1. {
  2. "root": "https://rawgit.com/BabylonJS/Website/master",
  3. "tests": [
  4. {
  5. "title": "Sponza",
  6. "sceneFolder": "/Scenes/Sponza/",
  7. "sceneFilename": "Sponza.babylon",
  8. "referenceImage": "Sponza.png"
  9. },
  10. {
  11. "title": "Windows cafe",
  12. "sceneFolder": "/Scenes/WCafe/",
  13. "sceneFilename": "WCafe.babylon",
  14. "referenceImage": "WCafe.png"
  15. },
  16. {
  17. "title": "Espilit",
  18. "sceneFolder": "/Scenes/Espilit/",
  19. "sceneFilename": "espilit.babylon",
  20. "referenceImage": "Espilit.png"
  21. },
  22. {
  23. "title": "The car",
  24. "sceneFolder": "/Scenes/TheCar/",
  25. "sceneFilename": "TheCar.binary.babylon",
  26. "referenceImage": "TheCar.png"
  27. },
  28. {
  29. "title": "Viper",
  30. "sceneFolder": "/Scenes/Viper/",
  31. "sceneFilename": "Viper.babylon",
  32. "referenceImage": "Viper.png"
  33. },
  34. {
  35. "title": "Retail",
  36. "sceneFolder": "/Scenes/Retail/",
  37. "sceneFilename": "Retail.babylon",
  38. "referenceImage": "retail.png"
  39. },
  40. {
  41. "title": "Hill Valley",
  42. "sceneFolder": "/Scenes/hillvalley/",
  43. "sceneFilename": "HillValley.incremental.babylon",
  44. "referenceImage": "Hillvalley.png"
  45. },
  46. {
  47. "title": "Heart",
  48. "sceneFolder": "/Scenes/Heart/",
  49. "sceneFilename": "Heart.babylon",
  50. "referenceImage": "Heart.png"
  51. },
  52. {
  53. "title": "Mansion",
  54. "sceneFolder": "/Scenes/Mansion/",
  55. "sceneFilename": "Mansion.babylon",
  56. "referenceImage": "mansion.png",
  57. "excludeFromAutomaticTesting": true
  58. },
  59. {
  60. "title": "SpaceDeK",
  61. "sceneFolder": "/Scenes/SpaceDek/",
  62. "sceneFilename": "SpaceDek.babylon",
  63. "referenceImage": "SpaceDeK.png"
  64. },
  65. {
  66. "title": "Flat2009",
  67. "sceneFolder": "/Scenes/Flat2009/",
  68. "sceneFilename": "Flat2009.babylon",
  69. "referenceImage": "Flat2009.png"
  70. },
  71. {
  72. "title": "CSG",
  73. "scriptToRun": "/Demos/CSG/csg.js",
  74. "functionToCall": "CreateCSGTestScene",
  75. "referenceImage": "csg.png"
  76. },
  77. {
  78. "title": "Charting",
  79. "renderCount": 20,
  80. "scriptToRun": "/Demos/Charting/charting.js",
  81. "functionToCall": "CreateChartingTestScene",
  82. "referenceImage": "charting.png"
  83. },
  84. {
  85. "title": "Fog",
  86. "scriptToRun": "/Demos/Fog/fog.js",
  87. "functionToCall": "CreateFogScene",
  88. "referenceImage": "fog.png"
  89. },
  90. {
  91. "title": "Polygon",
  92. "scriptToRun": "/Demos/Polygon/polygon.js",
  93. "functionToCall": "CreatePolygonScene",
  94. "referenceImage": "polygon.png"
  95. },
  96. {
  97. "title": "Soft Shadows",
  98. "scriptToRun": "/Demos/SoftShadows/softShadows.js",
  99. "functionToCall": "CreateSoftShadowsTestScene",
  100. "referenceImage": "softShadows.png"
  101. },
  102. {
  103. "title": "Fresnel",
  104. "scriptToRun": "/Demos/Fresnel/fresnel.js",
  105. "functionToCall": "CreateFresnelTestScene",
  106. "referenceImage": "fresnel.png"
  107. },
  108. {
  109. "title": "Highlights",
  110. "scriptToRun": "/Demos/Highlights/highlights.js",
  111. "functionToCall": "CreateHighlightsScene",
  112. "referenceImage": "highlights.png",
  113. "rootPath": "/Demos/Highlights/",
  114. "replaceUrl": "room.hdr, reflectivity.png, albedo.png"
  115. },
  116. {
  117. "title": "Lines",
  118. "scriptToRun": "/Demos/Lines/lines.js",
  119. "functionToCall": "CreateLinesTestScene",
  120. "referenceImage": "lines.png",
  121. "replace": "updateVerticesDataDirectly, updateVerticesData"
  122. },
  123. {
  124. "title": "Bones",
  125. "scriptToRun": "/Demos/Bones/bones.js",
  126. "functionToCall": "CreateBonesTestScene",
  127. "referenceImage": "bones.png",
  128. "replace": "Dude.babylon, dude.babylon"
  129. },
  130. {
  131. "title": "LOD",
  132. "renderCount": 10,
  133. "scriptToRun": "/Demos/LOD/lod.js",
  134. "functionToCall": "CreateLODTestScene",
  135. "referenceImage": "lod.png"
  136. },
  137. {
  138. "title": "Lens",
  139. "scriptToRun": "/Demos/Lens/lensFlares.js",
  140. "functionToCall": "CreateLensFlaresTestScene",
  141. "referenceImage": "lens.png",
  142. "rootPath": "/Demos/Lens/",
  143. "replaceUrl": "lens4.png, lens5.png"
  144. },
  145. {
  146. "title": "Self shadowing",
  147. "scriptToRun": "/Demos/SelfShadowing/shadows.js",
  148. "functionToCall": "CreateShadowsTestScene",
  149. "referenceImage": "selfShadowing.png"
  150. },
  151. {
  152. "title": "Advanced shadows",
  153. "scriptToRun": "/Demos/AdvancedShadows/advancedShadows.js",
  154. "functionToCall": "CreateAdvancedShadowsTestScene",
  155. "referenceImage": "advancedShadows.png",
  156. "replace": "/ground, /Ground"
  157. },
  158. {
  159. "title": "point light shadows",
  160. "scriptToRun": "/Demos/PointLightShadowMap/pointLightShadows.js",
  161. "functionToCall": "CreatePointLightShadowScene",
  162. "referenceImage": "pointLightShadows.png",
  163. "replace": "/ground, /Ground"
  164. },
  165. {
  166. "title": "Displacement map",
  167. "scriptToRun": "/Demos/DisplacementMap/displacementMap.js",
  168. "functionToCall": "CreateDisplacementTestScene",
  169. "referenceImage": "displacementMap.png",
  170. "replace": "/Scenes/Customs/skybox/, https://cdn.rawgit.com/BabylonJS/Website/06ecbea7/Assets/skybox/"
  171. },
  172. {
  173. "title": "Normals",
  174. "playgroundId": "#WXKLLJ#2",
  175. "referenceImage": "normals.png"
  176. },
  177. {
  178. "title": "Custom render target",
  179. "renderCount": 20,
  180. "scriptToRun": "/Demos/CustomRenderTarget/customRenderTarget.js",
  181. "functionToCall": "CreateCustomRenderTargetTestScene",
  182. "referenceImage": "customRTT.png"
  183. },
  184. {
  185. "title": "GLTF Normals",
  186. "scriptToRun": "/Demos/GLTFNormals/index.js",
  187. "functionToCall": "createScene",
  188. "referenceImage": "gltfnormals.png"
  189. },
  190. {
  191. "title": "GLTF Material",
  192. "scriptToRun": "/Demos/GLTFTests/index.js",
  193. "functionToCall": "createMaterialScene",
  194. "referenceImage": "gltfMaterial.png"
  195. },
  196. {
  197. "title": "GLTF Material Alpha",
  198. "scriptToRun": "/Demos/GLTFTests/index.js",
  199. "functionToCall": "createMaterialAlphaScene",
  200. "referenceImage": "gltfMaterialAlpha.png"
  201. },
  202. {
  203. "title": "GLTF Primitive Attribute",
  204. "scriptToRun": "/Demos/GLTFTests/index.js",
  205. "functionToCall": "createPrimitiveAttributeScene",
  206. "referenceImage": "gltfPrimitiveAttribute.png"
  207. },
  208. {
  209. "title": "GLTF Metallic Roughness",
  210. "scriptToRun": "/Demos/GLTFTests/index.js",
  211. "functionToCall": "createMaterialMetallicRoughnessScene",
  212. "referenceImage": "gltfMaterialMetallicRoughness.png"
  213. },
  214. {
  215. "title": "GLTF Specular Glossiness",
  216. "scriptToRun": "/Demos/GLTFTests/index.js",
  217. "functionToCall": "createMaterialSpecularGlossinessScene",
  218. "referenceImage": "gltfMaterialSpecularGlossiness.png"
  219. },
  220. {
  221. "title": "GLTF Texture Sampler",
  222. "scriptToRun": "/Demos/GLTFTests/index.js",
  223. "functionToCall": "createTextureSamplerScene",
  224. "referenceImage": "gltfTextureSampler.png"
  225. },
  226. {
  227. "title": "GLTF 1.0 Skin Animation Test",
  228. "renderCount": 20,
  229. "scriptToRun": "/Demos/GLTF1CesiumMan/index.js",
  230. "functionToCall": "createScene",
  231. "referenceImage": "gltf1CesiumMan.png",
  232. "excludeFromAutomaticTesting": true
  233. },
  234. {
  235. "title": "Asset Containers",
  236. "playgroundId": "#P3U079#19",
  237. "referenceImage": "assetContainer.png"
  238. },
  239. {
  240. "title": "Depth of field",
  241. "playgroundId": "#IDSQK2#16",
  242. "renderCount": 20,
  243. "referenceImage": "depthOfField.png"
  244. },
  245. {
  246. "title": "Kernel Blur",
  247. "playgroundId": "#Y0WKT0",
  248. "referenceImage": "KernelBlur.png"
  249. },
  250. {
  251. "title": "GLTF Mesh Primitive Attribute Test",
  252. "scriptToRun": "/Demos/GLTFMeshPrimitiveAttributeTest/index.js",
  253. "functionToCall": "createScene",
  254. "referenceImage": "gltfMeshPrimAttribTest.png"
  255. },
  256. {
  257. "title": "PBR glossy",
  258. "replace": "engine.setHardwareScalingLevel, //engine.setHardwareScalingLevel",
  259. "scriptToRun": "/Demos/PBRGlossy/index.js",
  260. "functionToCall": "CreatePBRGlossyScene",
  261. "referenceImage": "pbrglossy.png"
  262. },
  263. {
  264. "title": "PBR rough",
  265. "scriptToRun": "/Demos/PBRRough/index.js",
  266. "functionToCall": "CreatePBRRoughScene",
  267. "referenceImage": "pbrrough.png"
  268. },
  269. {
  270. "title": "Reflection probes",
  271. "renderCount": 20,
  272. "scriptToRun": "/Demos/RefProbe/reflectionProbe.js",
  273. "functionToCall": "CreateReflectionProbeTestScene ",
  274. "referenceImage": "refprobe.png"
  275. },
  276. {
  277. "title": "PBRMetallicRoughnessMaterial",
  278. "playgroundId": "#2FDQT5#13",
  279. "referenceImage": "PBRMetallicRoughnessMaterial.png"
  280. },
  281. {
  282. "title": "PBRSpecularGlossinessMaterial",
  283. "playgroundId": "#Z1VL3V#4",
  284. "referenceImage": "PBRSpecularGlossinessMaterial.png"
  285. },
  286. {
  287. "title": "PBR",
  288. "playgroundId": "#LCA0Q4",
  289. "referenceImage": "pbr.png"
  290. },
  291. {
  292. "title": "MultiSample render targets",
  293. "renderCount": 20,
  294. "playgroundId": "#12MKMN#0",
  295. "referenceImage": "MultiSample render targets.png"
  296. },
  297. {
  298. "title": "Default rendering pipeline",
  299. "playgroundId": "#5XB8YT#2",
  300. "referenceImage": "DefaultRenderingPipeline.png"
  301. },
  302. {
  303. "title": "Billboard",
  304. "playgroundId": "#UJEIL#13",
  305. "referenceImage": "Billboard.png"
  306. },
  307. {
  308. "title": "setParent",
  309. "playgroundId": "#JD49CT#2",
  310. "referenceImage": "setParent.png"
  311. },
  312. {
  313. "title": "GUI",
  314. "scriptToRun": "/Demos/GUI/gui.js",
  315. "functionToCall": "createScene",
  316. "referenceImage": "GUI.png"
  317. },
  318. {
  319. "title": "Up Vector",
  320. "playgroundId": "#2FNBTG#27",
  321. "referenceImage": "upVector.png"
  322. },
  323. {
  324. "title": "Procedural textures",
  325. "scriptToRun": "/Demos/Procedural/proceduralTexture.js",
  326. "functionToCall": "CreateProceduralTextureTestScene",
  327. "referenceImage": "procedural.png",
  328. "replace": "./land, https://cdn.rawgit.com/BabylonJS/Website/06ecbea7/Demos/Procedural/land",
  329. "excludeFromAutomaticTesting": true
  330. },
  331. {
  332. "title": "Instances",
  333. "scriptToRun": "/Demos/Instances/instances.js",
  334. "functionToCall": "CreateInstancesTestScene",
  335. "referenceImage": "instances.png",
  336. "replace": "ground., Ground.",
  337. "excludeFromAutomaticTesting": true
  338. },
  339. {
  340. "title": "Instanced Bones",
  341. "scriptToRun": "/Demos/InstancedBones/bones2.js",
  342. "functionToCall": "CreateBones2TestScene",
  343. "referenceImage": "instancedBones.png",
  344. "replace": "Dude.babylon, dude.babylon"
  345. },
  346. {
  347. "title": "Light Projection Texture",
  348. "playgroundId": "#CQNGRK",
  349. "referenceImage": "LightProjectionTexture.png"
  350. }
  351. ]
  352. }