David Catuhe 69c12367ab adding cameraPosition as default uniform for Shadermaterial %!s(int64=6) %!d(string=hai) anos
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Background 1aeea6ebea Fix wasPreviouslyLoaded issue + Nightly %!s(int64=6) %!d(string=hai) anos
Node 8044c97f1e Fix #7478 %!s(int64=6) %!d(string=hai) anos
PBR 3ab1c945d5 Fix mix material scen lighting issue %!s(int64=6) %!d(string=hai) anos
Textures 89786870b5 Add the getCustomRenderList user function %!s(int64=6) %!d(string=hai) anos
colorCurves.ts a63622ea98 removing clors from math file %!s(int64=6) %!d(string=hai) anos
effect.ts 295b8d6ec4 Fix #7456 %!s(int64=6) %!d(string=hai) anos
effectFallbacks.ts 6282bff7d3 nightly %!s(int64=6) %!d(string=hai) anos
effectRenderer.ts 9e60e7a45a Thin Engine Effect Wrapper %!s(int64=6) %!d(string=hai) anos
fresnelParameters.ts a63622ea98 removing clors from math file %!s(int64=6) %!d(string=hai) anos
iEffectFallbacks.ts 6282bff7d3 nightly %!s(int64=6) %!d(string=hai) anos
imageProcessingConfiguration.ts 3cb60bf803 Add missing whitespace %!s(int64=6) %!d(string=hai) anos
index.ts 6282bff7d3 nightly %!s(int64=6) %!d(string=hai) anos
material.ts 1aeea6ebea Fix wasPreviouslyLoaded issue + Nightly %!s(int64=6) %!d(string=hai) anos
materialDefines.ts a79836cfbe Fix Parallel Shader Compile with lights UBOs %!s(int64=6) %!d(string=hai) anos
materialFlags.ts 3e9c74a690 Adding SubSurface %!s(int64=6) %!d(string=hai) anos
materialHelper.ts 759662e78c Optimize shader when cascade blending is not used %!s(int64=6) %!d(string=hai) anos
multiMaterial.ts 21cc610ec4 switch to use getLastMaterialByID %!s(int64=6) %!d(string=hai) anos
pushMaterial.ts 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
shaderMaterial.ts 69c12367ab adding cameraPosition as default uniform for Shadermaterial %!s(int64=6) %!d(string=hai) anos
standardMaterial.ts 3ab1c945d5 Fix mix material scen lighting issue %!s(int64=6) %!d(string=hai) anos
uniformBuffer.ts ec4cc53081 Improved custom instanced buffers + nightly %!s(int64=6) %!d(string=hai) anos