Gary Hsu 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values 8 anni fa
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Actions 3756cced3d Doc added 8 anni fa
Animations 52b75f2597 Fix bug with animation speedratio 8 anni fa
Audio ddf3822fa9 Fixing blob usage for Sound 8 anni fa
Behaviors d95238cf66 Fixes https://github.com/BabylonJS/Website/issues/128 8 anni fa
Bones 10d82c48c5 Introducing running animations to better support multiple animations 8 anni fa
Cameras 58a3c32933 Control Sensibility 8 anni fa
Collisions 03bc8b36ef GUI: Add support for InputText 8 anni fa
Culling 406da26a90 Removed inspector highlights for now 8 anni fa
Debug f45228c378 refactoring physicsViewer 8 anni fa
Events 59d5e27302 Keyboard is now handled with observables. 8 anni fa
Gamepad f93245b1a9 Fixing bug in dispose logic in gamepadManager 8 anni fa
Layer f8374f0f5c Added support for depthPrePass 8 anni fa
LensFlare 75d07f1292 Set an empty string when lens flare has no texture 9 anni fa
Lights 3805a59ef0 Fix issue with RTT and blurring 8 anni fa
Loading d95238cf66 Fixes https://github.com/BabylonJS/Website/issues/128 8 anni fa
Materials 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values 8 anni fa
Math 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost 8 anni fa
Mesh d81aba0d67 fixy issue with getHierarchyBoundingVectors 8 anni fa
Morph 238ed0e7a1 Introduced performanceMonitor class to get better FPS analysis 8 anni fa
Particles 1c1828db8f Merge pull request #2788 from jbousquie/SPS.improvement 8 anni fa
Physics ae86779435 Deterministic lockstep for physics and animations for frame-rate independence in game logic. 8 anni fa
PostProcess 92bf3cd566 Nightly 8 anni fa
Probes 41ee28a8c5 Add depth stencil group control to reflection probe 8 anni fa
Rendering de5e4ee6a7 Fixed alpha depth pre test 8 anni fa
Shaders 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values 8 anni fa
Sprites 3805a59ef0 Fix issue with RTT and blurring 8 anni fa
States 7a93a135ae HighlightsPostProcess done + step 1 of imageProcessingPostProcess 8 anni fa
Tools 6177ffe83b gamepadManager will raise the onGamepadConnected for all gamepads ALREADY connected 8 anni fa
babylon.engine.ts dc9a401727 Remove rotation from WMR 8 anni fa
babylon.mixins.ts 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost 8 anni fa
babylon.node.ts 4d86fc42d7 Simpler detach for Behaviors 8 anni fa
babylon.scene.ts 92bf3cd566 Nightly 8 anni fa
babylon.webgl2.ts 2716f09725 Fixed wbgl2.d.ts desc 8 anni fa
tsconfig.json 83e97da9fa udapting tsconfig for ts2.1 9 anni fa