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Actions
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3756cced3d
Doc added
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8 лет назад |
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Animations
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52b75f2597
Fix bug with animation speedratio
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8 лет назад |
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Audio
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ddf3822fa9
Fixing blob usage for Sound
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8 лет назад |
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Behaviors
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d95238cf66
Fixes https://github.com/BabylonJS/Website/issues/128
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8 лет назад |
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Bones
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10d82c48c5
Introducing running animations to better support multiple animations
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8 лет назад |
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Cameras
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58a3c32933
Control Sensibility
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8 лет назад |
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Collisions
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03bc8b36ef
GUI: Add support for InputText
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8 лет назад |
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Culling
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406da26a90
Removed inspector highlights for now
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8 лет назад |
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Debug
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f45228c378
refactoring physicsViewer
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8 лет назад |
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Events
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59d5e27302
Keyboard is now handled with observables.
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8 лет назад |
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Gamepad
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f93245b1a9
Fixing bug in dispose logic in gamepadManager
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8 лет назад |
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Layer
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f8374f0f5c
Added support for depthPrePass
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8 лет назад |
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LensFlare
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75d07f1292
Set an empty string when lens flare has no texture
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8 лет назад |
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Lights
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3805a59ef0
Fix issue with RTT and blurring
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8 лет назад |
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Loading
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d95238cf66
Fixes https://github.com/BabylonJS/Website/issues/128
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8 лет назад |
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Materials
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7baaa7a094
InvertNormalMapX/Y now invert the tangent space instead of normal map values
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8 лет назад |
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Math
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5a857e3c70
Introducing InternalTexture to help recreating webGLcontext when context lost
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8 лет назад |
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Mesh
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d81aba0d67
fixy issue with getHierarchyBoundingVectors
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8 лет назад |
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Morph
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238ed0e7a1
Introduced performanceMonitor class to get better FPS analysis
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8 лет назад |
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Particles
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1c1828db8f
Merge pull request #2788 from jbousquie/SPS.improvement
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8 лет назад |
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Physics
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ae86779435
Deterministic lockstep for physics and animations for frame-rate independence in game logic.
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8 лет назад |
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PostProcess
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92bf3cd566
Nightly
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8 лет назад |
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Probes
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41ee28a8c5
Add depth stencil group control to reflection probe
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8 лет назад |
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Rendering
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de5e4ee6a7
Fixed alpha depth pre test
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8 лет назад |
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Shaders
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7baaa7a094
InvertNormalMapX/Y now invert the tangent space instead of normal map values
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8 лет назад |
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Sprites
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3805a59ef0
Fix issue with RTT and blurring
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8 лет назад |
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States
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7a93a135ae
HighlightsPostProcess done + step 1 of imageProcessingPostProcess
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8 лет назад |
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Tools
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6177ffe83b
gamepadManager will raise the onGamepadConnected for all gamepads ALREADY connected
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8 лет назад |
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babylon.engine.ts
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dc9a401727
Remove rotation from WMR
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8 лет назад |
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babylon.mixins.ts
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5a857e3c70
Introducing InternalTexture to help recreating webGLcontext when context lost
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8 лет назад |
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babylon.node.ts
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4d86fc42d7
Simpler detach for Behaviors
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8 лет назад |
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babylon.scene.ts
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92bf3cd566
Nightly
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8 лет назад |
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babylon.webgl2.ts
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2716f09725
Fixed wbgl2.d.ts desc
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8 лет назад |
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tsconfig.json
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83e97da9fa
udapting tsconfig for ts2.1
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9 лет назад |