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David Catuhe 3db88720ad Merge pull request #3052 from Temechon/master 8 vuotta sitten
.vscode 7a3a1c24f9 Fix 4 tabs 8 vuotta sitten
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters 8 vuotta sitten
Playground 60ba9fbd31 Added physics PG demo 8 vuotta sitten
Tools 07b4605a21 Removed unnecessary props 8 vuotta sitten
Viewer b6c022824a updating build 8 vuotta sitten
assets 1f6f1d34ef Addition of models for the Motion Controllers that come with the Samsung Odyssey headset 8 vuotta sitten
dist 60ba9fbd31 Added physics PG demo 8 vuotta sitten
gui 6721317b3d Added an option in GUI slider to have a rounded thumb 8 vuotta sitten
inspector 250a9e40a1 Fixed issue #2839 where the physics mesh has no name 8 vuotta sitten
loaders 64c67e16e7 Clean up glTF loader after strict null checks 8 vuotta sitten
localDev aef6fe3afb Texture 3D support for colorGrading 8 vuotta sitten
materialsLibrary ec47654d7f Nightly 8 vuotta sitten
postProcessLibrary 97c5d80016 fixed #2982!!!!!!! 8 vuotta sitten
proceduralTexturesLibrary 97c5d80016 fixed #2982!!!!!!! 8 vuotta sitten
sandbox 7e86fcb44d Rotate the camera in sandbox when using glTF 8 vuotta sitten
serializers 97c5d80016 fixed #2982!!!!!!! 8 vuotta sitten
src 60ba9fbd31 Added physics PG demo 8 vuotta sitten
tests cbf87d6ac4 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 8 vuotta sitten
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 10 vuotta sitten
.gitignore fe7bc7e66c REmoved canvas2d tests 8 vuotta sitten
.gitmodules eb1b2745f6 DAE Exporter 12 vuotta sitten
.travis.yml 1dabcd6f7f travis should use node 6 9 vuotta sitten
bower.json 34ad342456 Update bower.json to latest version 9 vuotta sitten
contributing.md c8c6d6876a Update contributing.md 9 vuotta sitten
license.md 4f44f2ce56 Moved license to a separate file 8 vuotta sitten
package.json 73396a3b50 NPM Version bump 8 vuotta sitten
readme.md fb3f3b00c0 Update readme 8 vuotta sitten
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 8 vuotta sitten
what's new.md 60c020ad96 Added feault normals generation for standard material 8 vuotta sitten

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.