| 12345678910111213141516171819202122232425262728293031 |
- layout(std140, column_major) uniform;
- uniform Material
- {
- uniform vec4 vPrimaryColor;
- uniform vec4 vSecondaryColor;
- uniform vec4 vTertiaryColor;
- uniform vec2 vDiffuseInfos;
- uniform vec2 vReflectionInfos;
- uniform mat4 diffuseMatrix;
- uniform mat4 reflectionMatrix;
- uniform vec3 vReflectionMicrosurfaceInfos;
- uniform float fFovMultiplier;
- uniform float pointSize;
- uniform float shadowLevel;
- uniform float alpha;
- #if defined(REFLECTIONFRESNEL) || defined(OPACITYFRESNEL)
- uniform vec3 vBackgroundCenter;
- #endif
- #ifdef REFLECTIONFRESNEL
- uniform vec4 vReflectionControl;
- #endif
- };
- uniform Scene {
- mat4 viewProjection;
- mat4 view;
- };
|