David Catuhe d435568c17 Moving previous releases пре 11 година
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babylon.anaglyphCamera.js ed4ba5a9e0 Changing priorities between rotationQuaternion and rotation when loading/saving пре 11 година
babylon.anaglyphCamera.ts ed4ba5a9e0 Changing priorities between rotationQuaternion and rotation when loading/saving пре 11 година
babylon.arcRotateCamera.js d435568c17 Moving previous releases пре 11 година
babylon.arcRotateCamera.ts 39e67048b8 Changed the target screen offset to a Vector2. пре 11 година
babylon.camera.js c626aab4ed Fixing light exclusion mechanism пре 11 година
babylon.camera.ts abc9760177 Fixing loading bugs пре 11 година
babylon.deviceOrientationCamera.js a09571b428 TypeScript port done! пре 11 година
babylon.deviceOrientationCamera.ts a09571b428 TypeScript port done! пре 11 година
babylon.followCamera.js 583c5fb50b New Mesh.applyDisplacementMap function пре 11 година
babylon.followCamera.ts 583c5fb50b New Mesh.applyDisplacementMap function пре 11 година
babylon.freeCamera.js 71ffc27007 New mesh.renderOutline feature пре 11 година
babylon.freeCamera.ts 71ffc27007 New mesh.renderOutline feature пре 11 година
babylon.gamepadCamera.js 619a17f520 New assetsManager пре 11 година
babylon.gamepadCamera.ts 619a17f520 New assetsManager пре 11 година
babylon.oculusCamera.js b6a2789961 BABYLON.OculusOrientedCamera was replaced by BABYLON.OculusCamera for better integration into camera system пре 11 година
babylon.oculusCamera.ts 8b4add46ca Fix on TS version of WebVRCamera and VRDeviceOrientationCamera пре 11 година
babylon.oculusGamepadCamera.js a47da246d7 OculusGamepadCamera пре 11 година
babylon.oculusGamepadCamera.ts a47da246d7 OculusGamepadCamera пре 11 година
babylon.targetCamera.js 71ffc27007 New mesh.renderOutline feature пре 11 година
babylon.targetCamera.ts 31d8f311ac refactored freeCamera and followCamera to subclass targetCamera пре 11 година
babylon.touchCamera.js d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position пре 11 година
babylon.touchCamera.ts d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position пре 11 година
babylon.virtualJoysticksCamera.js 619a17f520 New assetsManager пре 11 година
babylon.virtualJoysticksCamera.ts 619a17f520 New assetsManager пре 11 година
babylon.vrDeviceOrientationCamera.js 8b4add46ca Fix on TS version of WebVRCamera and VRDeviceOrientationCamera пре 11 година
babylon.vrDeviceOrientationCamera.ts 8b4add46ca Fix on TS version of WebVRCamera and VRDeviceOrientationCamera пре 11 година
babylon.webVRCamera.js 3e55ace201 Fixing post process issue пре 11 година
babylon.webVRCamera.ts 3e55ace201 Fixing post process issue пре 11 година