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David Catuhe 1d48ce13cf Merge pull request #2999 from jbousquie/fix.SPS.DepthSort преди 8 години
.vscode 63f753c3b5 Firs step toward nullEngine преди 8 години
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters преди 8 години
Playground 37e3486186 Include the GUI library преди 8 години
Tools 6bf40467b7 strictNullChecks aka "What a good idea" step 4 преди 8 години
assets 1f6f1d34ef Addition of models for the Motion Controllers that come with the Samsung Odyssey headset преди 8 години
dist 2561068aad Small error in the readme files of the submodules. преди 8 години
gui 9d9c43533f Merge pull request #2951 from royibernthal/master преди 8 години
inspector 6bf40467b7 strictNullChecks aka "What a good idea" step 4 преди 8 години
loaders bf59139a3f Better dispose handling, dispose now aborts pending requests преди 8 години
localDev cd1d1a5678 ArcRotate Interactions преди 8 години
materialsLibrary 323875b564 Implicit any преди 8 години
postProcessLibrary 08783affe9 NoImplicitThis преди 8 години
proceduralTexturesLibrary 08783affe9 NoImplicitThis преди 8 години
sandbox 61d3927fa8 Finsihed pinchDeltaPercentage преди 8 години
serializers 08783affe9 NoImplicitThis преди 8 години
src 228d46b867 SPS depth sort fix for all particles, even dead or invisible преди 8 години
tests ecf0150d25 Fixed #2966 преди 8 години
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS преди 10 години
.gitignore fe7bc7e66c REmoved canvas2d tests преди 8 години
.gitmodules eb1b2745f6 DAE Exporter преди 12 години
.travis.yml 1dabcd6f7f travis should use node 6 преди 9 години
bower.json 34ad342456 Update bower.json to latest version преди 9 години
contributing.md c8c6d6876a Update contributing.md преди 9 години
license.md 4f44f2ce56 Moved license to a separate file преди 8 години
package.json 73396a3b50 NPM Version bump преди 8 години
readme.md fb3f3b00c0 Update readme преди 8 години
tslint.json bd6328c459 none squared capture преди 8 години
what's new.md 60c020ad96 Added feault normals generation for standard material преди 8 години

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.